0 mana
Instant · Circle I · Common
Instant, Circle I - Costs 0 Mana. Choose a creature or Wizard; it takes 1 damage.
“*A spark of raw will, flickering from thought to wound.*”
Spells
Every spell in the book. Filter by name, school, circle, or rarity. Updated straight from the game data.
Instant · Circle I · Common
Instant, Circle I - Costs 0 Mana. Choose a creature or Wizard; it takes 1 damage.
“*A spark of raw will, flickering from thought to wound.*”
Sorcery · Circle I · Common
Each Wizard restores 1 mana. If no mana was spent casting this, you gain 1 extra mana instead.
“*Even ash remembers the warmth that birthed it.*”
Summon Artifact · Circle I · Common
Summon a 1/1 Artifact Construct with Tap: Add 1 Mana of any color once each turn.
“_A tiny guardian with a heart of bronze and purpose unbending._”
Instant · Circle I · Common
Tap target enemy creature (it cannot attack until it untaps).
“*"Even the surest stride falters when the Circle tugs at your feet."*”
Land · Circle I · Common
Tap: Add 1 Mana of any color that matches a spell in your spellbook.
“*"From each pebble hums the echo of a world once newly born."*”
Instant · Circle I · Common
Heal your wizard 2 life.
“*A humble meal born of quiet magic sustains even the weary.*”
Instant · Circle I · Common
Raise your wall by 1.
“*Even the smallest flicker can be taught humility.*”
Instant · Circle I · Common
Pay 4 life; gain 6 mana.
“Power is cheapest when you pay in yourself.”
Sorcery · Circle I · Common
Dispel a minor enchantment or banish a faint construct within 10 paces.
“*"Even the smallest whisper of magic carries an echo-silence it, and peace returns."*”
Sorcery · Circle I · Common
Each rival Wizard discards 1 spell from their spellbook. You gain 1 Mana for each spellbook so affected.
“*"The air remembers every spell ever whispered-and sighs for those lost to its current."*”
Enchantment · Circle I · Common
Whenever you cast a spell, raise your tower by 1.
“*'In steadfast echoes, the will to endure multiplies.'*”
Enchantment · Circle I · Common
Counter the opponent's next spell (silence).
“*"Silence spreads where thought dares to move."*”
Enchantment · Circle I · Common
Ongoing: whenever you cast a spell, gain 1 mana.
“_"Even embers dream of first light."_”
Land · Circle I · Common
Ongoing: whenever you cast a spell, gain 1 mana.
“*"The whispers of old magic linger here, faint but generous."*”
Enchantment · Circle I · Common
Whenever you cast a spell, gain 1 mana.
“*'The veil hums softly, rewarding every whisper and punishing silence.'*”
Enchantment · Circle I · Common
Whenever you spend Mana, your next spell this turn gains +1 Wizardry.
“*The veil hums softly, amplifying every whisper of intent.*”
Enchantment · Circle I · Common
Freeze an opposing creature (it cannot act until freed).
“*"Their thoughts drift away like mist at dawn."*”
Instant · Circle I · Common
Instant. Circle I - Cost 0 Mana. Look at the top sigil of your spellbook, you may burn it for 1 Mana.
“*"Knowledge flickers brightest when the bones remember."*”
Sorcery · Circle I · Common
Banish one minor conjuration or illusion. Its lingering effects end immediately.
“*'Even false light fears true nullity.'*”
Land · Circle I · Common
Tap: Add 1 mana of any color. When used for a spell of Circle I, gain 1 extra mana of that color.
“*'Even the faintest bloom reflects infinite hues beneath its surface.'*”
Enchantment · Circle I · Common
Whenever you cast a spell, gain 1 mana.
“*"Even a whisper in the stream remembers the hum of power."*”
Instant · Circle I · Common
Restore 3 life to your wizard OR a creature you control.
“*"Even old stones remember how to stand tall."*”
Land · Circle I · Common
Tap: Add 1 Mana of any color your spellbook can channel this turn.
“*'Even the smallest root remembers the warmth of creation.'*”
Instant · Circle I · Common
The opponent gains lesser poison: 1 damage at the start of each of their turns until cured.
“A small dose. A patient one.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: gain 6 mana and one extra cast this turn.
“It does not wait. It never waited.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: double every wizard's life.
“The current runs warm, and everyone drinks.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: reveal your opponent's spellbook for the rest of the game.
“Nothing stays hidden where the ley runs bright.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: lose half your life (rounded up), and each opponent loses half their life (rounded up).
“The ley remembers every wound, and shares.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: raise your wall and tower by 10 each.
“Walls that were always taller than they looked.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: each creature you control gets +1/+1.
“Born on a battlefield, every one of them.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: gain 4 intelligence.
“Some knowledge was always already yours.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: raise your quarry by 3.
“The anvil was ringing before you arrived.”
Leyline · Circle I · Rare
If you start the game with this in your book, remove it from the game: exile every graveyard.
“Here, the dead do not wait their turn. They simply end.”
Instant · Circle I · Common
Deal 2 damage to target creature or opposing wizard.
“*"A mote of light finds its mark even through shadow."*”
Enchantment · Circle I · Common
While this enchantment stands, your spells cost 1 less Mana to cast. At dawn, dispel this mantle.
“*Its light lingers just long enough to remind us the night was not endless.*”
Land · Circle I · Common
Whenever you gain mana, you may store 1 of it. Tap: Add stored mana of any color to your pool.
“*"Each reflection remembers a step you have not yet taken."*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. If you used this Mana for Wizardry, gain 1 temporary ward until end of turn.
“*"Each gust whispers promise to those who dare listen beyond the veil."*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. Whenever you spend this Mana on Wizardry, gain 1 Bones.
“*"Where fog thickens, wisdom walks beside you."*”
Instant · Circle I · Common
You may cast one additional spell this turn.
“*'Memory itself is a spark; strike it quick or watch it fade.'*”
Instant · Circle I · Common
Counter the opponent's next spell.
“*'The veil bends more readily than the fool who wields it.'*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When you first use this Land, gain 1 life.
“*'Even the faintest drop reflects a thousand unseen stars.'*”
Land · Circle I · Common
Ongoing: at the start of each of your turns, gain 1 mana.
“*Where the earth hums, time itself drinks slowly.*”
Land · Circle I · Common
While this Land stands, your Mana pool gains +1 green. When broken, gain 1 life.
“*'Listen close-the stones breathe light, not air.'*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When you tap it, you may restore 1 lost bone.
“*'Even the oldest roots whisper shelter to those who listen.'*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When you spend this Mana on a spell, lose 1 Life.
“*"The reeds whisper back, if you listen long enough."*”
Enchantment · Circle I · Common
TBD mechanic - ArcoMage has no day/night and (currently) no hidden creatures, so the literal UO function doesn't translate. Keeping the slot to preserve all 64 1st-circle spells; Trent will design the effect later. Possible directions: see-the-strike-coming first-strike on a creature; or wait until we have meaningful stealth in the game.
“*The darkness yields its secrets to those who learn to listen with their eyes.*”
Enchantment · Circle I · Common
While this Enchantment is active, your burns deal +1 damage. Dispels after your next turn begins.
“*"Silence your fury, and let the embers speak for you."*”
Sorcery · Circle I · Common
Each opponent loses 1 Mana. You gain 1 Mana of any color lost this way.
“*"Nothing truly burns out; the Wizardry merely remembers where the embers once danced."*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When used for Wizardry, gain 1 temporary Bone until end of turn.
“*"Even the dimmest glow dances where the Veil is thinnest."*”
Enchantment · Circle I · Common
Target creature gets -1 damage from all sources until end of turn.
“*'Strike once, learn twice why your blows falter.'*”
Sorcery · Circle I · Common
Gain 1 mana of any color. If spent this turn, your next spell gains +1 potency.
“*A single rune flared-and the world seemed to await your command.*”
Sorcery · Circle I · Common
Gain 3 mana.
“*"Even the faintest glimmer can mask a thousand truths."*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When you spend this Mana on Wizardry, restore 1 bone.
“*The stillness hums with ancient thirst, quenching even the spirit's dust.*”
Sorcery · Circle I · Common
Gain 1 mana; you may cast one more spell this turn.
“*A moment of lucidity can ignite a lifetime of mastery.*”
Sorcery · Circle I · Common
Gain 1 mana.
“"Even the faintest ember within can ignite the world beyond."”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When this enters play, you may restore 1 spent Mana this turn.
“"Even silence remembers the tide."”
Land · Circle I · Common
Tap: Gain 1 mana. If you used this mana for Wizardry, scry 1 instead.
“*"The veil hums where stone remembers every passage."*”
Summon Creature · Circle I · Common
Summon a 1/1 insect.
“*'The smallest husk may yet turn aside ruin.'*”
Summon Artifact · Circle I · Common
Create a 1/1 Brass Automaton with 'Tap: Gain 1 mana of any color.'
“*The little construct hums softly, scavenging scraps for tomorrow's wonders.*”
Summon Artifact · Circle I · Common
Create a 1/1 Bronze Scavenger Artifact with 'Tap: Draw 1 mana from ambient flow.'
“*It clicks and hums, searching for scraps of forgotten Wizardry.*”
Summon Creature · Circle I · Common
Summon a 1/1 Clay Moorhound.
“*"It waits beside shallow graves, loyal to those who command from dust."*”
Summon Creature · Circle I · Common
Circle I - 0 Mana: Summon a 1/2 earth construct. Tap: Gain +1 Armor until end of turn.
“*'Even unbaked clay can stand between a novice and certain doom.'*”
Summon Artifact · Circle I · Common
Summon a 1/1 Artifact Construct with 'Tap: Add 1 Mana of any color usable only for Wizardry spells.'
“*The tiny automaton whirred to life, awaiting its maker's directive.*”
Summon Artifact · Circle I · Common
Cost 0 Mana. Summon a small construct with 1 Power and 2 Durability that obeys simple commands.
“*The hum of its wings is a whisper of forgotten forges.*”
Summon Creature · Circle I · Common
Summons a nimble Dust Hare (1/1). It gains +1 attack when your bones exceed 10.
“*'Even the desert dreams of life in motion.'*”
Summon Creature · Circle I · Common
Summons a 1/1 Fire Sprite creature. When it attacks, deal 1 fire damage to target foe's barrier.
“*'Their laughter is the first crackle of any blaze.'*”
Summon Artifact · Circle I · Common
Summon a 1/1 Construct artifact with Tap: Gain 1 mana of any color for your next spell this turn.
“_Its fragile wings hum softly, resonating with the Wizardry that birthed it._”
Summon Artifact · Circle I · Common
Create a 1/1 Construct Artifact with 'Tap: add 1 mana of any color.' If it dies, gain 1 Wizardry.
“*Tiny gears blossom where metal once slept.*”
Summon Creature · Circle I · Common
Cost 0 Mana. Summons a tiny Mossling (1/1) creature. When it dies, gain 1 Mana.
“*Even the quiet stones grow companions in the deep woods.*”
Summon Creature · Circle I · Common
Conjures a 1/1 earthy creature. When it enters play, restore 1 Health to your tower.
“*Born of wet soil and stubborn will, it defends its maker with quiet loyalty.*”
Summon Artifact · Circle I · Common
Create a 0/1 Artifact Construct with 'Tap: Gain 1 mana of any color.'
“*Even imperfect life can refine perfect purpose.*”
Summon Artifact · Circle I · Common
Create a 0/2 Quartz Effigy artifact.
“*A glimmer of intention chips free from the Wizard's thought and hardens into purpose.*”
Summon Creature · Circle I · Common
Summon a 1/1 Stonekin and raise your altar by 1.
“*"Even newborn granite listens when the call of Wizardry hums."*”
Summon Artifact · Circle I · Common
Conjure a 1/1 Tin Automaton construct. When it enters, you may tap it to gain 1 bone.
“*"Even the humblest gear may turn the fate of worlds."*”
Summon Artifact · Circle I · Common
Create a 0/1 Tin Lantern artifact.
“*Its faint gleam is enough to call courage from the darkest stones.*”
Summon Artifact · Circle I · Common
Summon a 1/1 artifact Construct.
“*Its quill hums in rhythm with the heartbeat of creation.*”
Summon Artifact · Circle I · Common
Create a 0/2 artifact construct.
“*'Never sleeps, never rusts, and never forgets its duty.'*”
Enchantment · Circle I · Common
While this enchantment stands, all mana costs are reduced by 1 for Circle I spells.
“*"Peace is a mirror, reflecting all intentions without weight."*”
Instant · Circle I · Common
Counter the next spell the opponent casts.
“*"Even flame forgets its purpose when faced with true resolve."*”
Enchantment · Circle I · Common
At the start of each of your turns, gain 1 mana.
“*"Even silence hums, once the veil remembers your name."*”
Sorcery · Circle I · Common
Each opponent loses 1 Bones. Then you gain 1 Bones.
“*'The Veil hums softly when secrets slip between its seams.'*”
Instant · Circle I · Common
Counter the next spell your opponent casts; they lose 1 mana.
“*'The veil remembers every strike-and snaps back just as fast.'*”
Instant · Circle I · Common
Counter the opponent's next spell; they lose 1 mana and skip their next turn.
“*"The veil hears every boast-and silences the next."*”
Enchantment · Circle I · Common
Target creature deals -1 damage until end of turn.
“*"A chill in the soul saps courage more than any wound."*”
Sorcery · Circle I · Common
Each foe loses 1 Structure. If any Structure was destroyed this way, gain 1 Mana.
“*'Even dying fires still teach the air to burn.'*”
Sorcery · Circle I · Common
Each player studies the top rune of their spellbook. If it's a Sorcery, they may channel it immediately.
“*"All beginnings start with a quiet thought." -Archivist Reyn*”
Sorcery · Circle I · Common
Each Wizard restores 1 lost Mana. If all have full Mana, destroy one minor charm on the battlefield.
“*"Even the spent breath of magic yearns to be heard again."*”
Sorcery · Circle I · Common
Each Wizard restores 1 Mana. Then any Wizard may banish this spell to dispel a Spark in their spellbook.
“"Even the faintest glow remembers the flame." -Arcanist Tuel”
Enchantment · Circle I · Common
Whenever you cast a spell, gain 1 mana.
“*The rune hums softly, promising power-but only to the restless mind.*”
Sorcery · Circle I · Common
Deal 1 fire damage to any target. If it was a creature, its controller loses 1 additional Mana.
“*'A single spark remembers the inferno once born.'*”
Land · Circle I · Common
Tap: Add 1 Mana of any color. When you use this Mana for Wizardry, gain 1 temporary bone.
“*The trees hum softly, carrying secrets of old spellbooks through the mist.*”
Land · Circle I · Common
Tap: Add 1 Mana of any color that another Land you control could produce.
“*The wind remembers every incantation whispered into its depths.*”
Sorcery · Circle II · Common
Banish a small construct or lesser summon within range. Its Wizardry residue grants you 1 bonus mana next turn.
“*'Even the humblest spark leaves a glimmer of power when unmade.'*”
Enchantment · Circle II · Common
Target creature you control may move one extra hex this turn.
“*"Grace is the rhythm of motion made perfect."*”
Enchantment · Circle II · Common
A creature you control becomes a 2/2 (set its power and toughness to 2).
“*"To wear fur is to remember the first heartbeat of the world."*”
Summon Creature · Circle II · Common
Summon a 2/2 Animated Weapon.
“*Steel yearns for purpose; I merely lend it motion.*”
Instant · Circle II · Common
Cure all poison on your wizard.
“Bitter, but better than the alternative.”
Enchantment · Circle II · Common
Gain 3 mana.
“*"Where eight paths meet, the power flows unbroken."*”
Enchantment · Circle II · Common
Target creature you control gets +1/+1 until end of turn.
“*Power hums through the air, eager to be shaped by willing minds.*”
Enchantment · Circle II · Common
Your wizard's next spell this turn deals +1 damage / heals +1 life.
“*'Still the mind, then the cosmos bends to your intent.'*”
Instant · Circle II · Common
Counter the opponent's next spell; they lose 1 mana.
“"Flames remember insults longer than Wizards do." -Maeril of the Searing Atrium”
Sorcery · Circle II · Uncommon
Destroy target construct or enchantment. Its Wizardry echoes, granting you +1 Mana this turn.
“*"The veil remembers every spark-just enough to burn again."*”
Enchantment · Circle II · Common
Reduce damage your wizard takes from the next opposing spell by 3.
“*The longer you listen, the clearer the harmony of stone and spark becomes.*”
Enchantment · Circle II · Common
When you are struck by a spell, deal 1 damage back to that caster. Lasts 3 turns.
“*Every blow upon my ward returns the pain with interest.*”
Instant · Circle II · Common
Target creature you control gets +3 power.
“*'They never see the blade until the whisper is done.'*”
Land · Circle II · Common
Raise your altar by 1 (produces +1 mana each turn).
“*Its gaze shapes the courage of those who dare to walk its stones.*”
Instant · Circle II · Common
Tap target enemy creature; it cannot use its ability until it untaps.
“Knots the eye cannot see are the hardest to slip.”
Enchantment · Circle II · Common
At the start of each of your turns, the opponent loses 1 mana.
“*"Even brilliance can be fettered if you know where to tie the knots."*”
Enchantment · Circle II · Common
Bond two creatures (one yours, one opposing). Whenever one takes damage, the other takes 1 damage too.
“*A pact signed in crimson binds two souls until the last breath fades.*”
Instant · Circle II · Common
Sacrifice a creature you control; gain 5 mana.
“A life for a spark - a fair trade, to some.”
Sorcery · Circle II · Common
Pay 5 life; raise your wall by 12.
“Mortar mixed with willing veins.”
Instant · Circle II · Common
Sacrifice a creature you control; gain 6 life.
“Waste nothing, not even the fallen.”
Instant · Circle II · Common
Untap target creature you control so it can cast again this turn.
“Draw the breath back, and spend it twice.”
Enchantment · Circle II · Uncommon
Your opponent cannot cast spells of Circle I while this is in play.
“One ring of the ladder, sawn clean through.”
Instant · Circle II · Common
Deal 2 damage to target creature + remove all positive enchantments on it.
“*'Let flame unmake what words could not.'*”
Instant · Circle II · Common
Heal target creature or your wizard 3 life.
“*'Pain fades, but scars remember the healer's touch.'*”
Enchantment · Circle II · Common
A creature you control gains +2 toughness.
“*"Stand tall, for doubt is the first illusion to fade."*”
Sorcery · Circle II · Common
Add 1 worker to your altar (it makes +1 mana each turn).
“Every pair of hands answers the call.”
Enchantment · Circle II · Common
Target creature you control gets +1 power.
“*"Steel may cut flesh, but faith cuts through darkness."*”
Enchantment · Circle II · Common
Target creature gets +2 armor against physical attacks but -2 against Fire/Magic.
“*"The dead lend their strength to those brave enough to wear their memory."*”
Enchantment · Circle II · Common
Target creature you control gains: whenever it takes damage, deal 2 damage to the opponent.
“*The wall remembers every blow-and returns it with interest.*”
Sorcery · Circle II · Common
Deal 2 damage to a target. If that target is banished this turn, gain 1 Mana.
“*The first lesson of battlefire: burn swiftly, seize what remains.*”
Enchantment · Circle II · Common
Draw an extra mana this turn (one-shot mana boost).
“*"Brains will ever outmatch brute stones."*”
Instant · Circle II · Common
Remove all poison counters from target creature or your wizard.
“*Even a dying ember can be coaxed back to flame.*”
Enchantment · Circle II · Common
A creature you control gains +1 power.
“*Power hungers even through steel.*”
Instant · Circle II · Common
Destroy target enemy enchantment.
“Unsay the word, and the spell forgets itself.”
Sorcery · Circle II · Uncommon
Choose one: banish target relic, or restore 2 bones from your spellbook to your mana pool.
“"The dust keeps what we forget, until we bargain memory for power."”
Instant · Circle II · Common
Deal 3 damage to target creature.
“*The wind itself sharpens the hunter's talons.*”
Instant · Circle II · Common
Instant - Circle II (1 Mana). Target creature's power becomes 0 until end of turn.
“*"A single pulse, and the mightiest limb forgets how to move."*”
Instant · Circle II · Common
Counter the opponent's next spell.
“*"Your magic finds its origin once more."*”
Sorcery · Circle II · Common
Deal 2 damage to any target. If it was a construct or wraith, deal 3 instead.
“*"Even the echo of a spell can burn brighter than the flame itself."*”
Sorcery · Circle II · Common
Deal 1 fire damage to up to two targets. If any are destroyed, gain 1 mana next turn.
“*'The silence after is louder than the flames.'*”
Sorcery · Circle II · Common
Destroy target minor enchantment. If it was sustained by Wizardry, its caster loses 1 mana.
“*"Even the simplest unbinding leaves a ringing emptiness behind."*”
Enchantment · Circle II · Common
Whenever you cast a Wizardry, your next spell this turn costs 1 less mana to cast.
“*"Each spark caught in reflection remembers its maker."*”
Sorcery · Circle II · Common
Deal 2 damage to any target. If any was excess, restore 1 Mana to your bones.
“*"The line between control and combustion flickers only once."*”
Enchantment · Circle II · Common
Target creature you control's next attack deals double damage.
“*'The weave of protection hums softly when called by a true adept.'*”
Summon Artifact · Circle II · Common
Summon a 0/2 Enchanted Blade artifact; a creature you control gets +2 power.
“It hums when there is work to do.”
Enchantment · Circle II · Common
Target creature you control has 50% chance to dodge the next attack against it.
“*"They struck at phantoms, and by the time they realized, I was gone."*”
Enchantment · Circle II · Common
The next negative effect on target creature is doubled in magnitude.
“*A shiver passes before the hammer falls, and every wall trembles.*”
Sorcery · Circle II · Uncommon
Put a spell from your sideboard into your spellbook.
“The right page, just when you need it.”
Sorcery · Circle II · Common
Deal 2 fire damage to any target. Then channel 1 Wizardry to draw upon its scorched essence for +1 mana next turn.
“*Truth burned brightest when the pyre was lit.*”
Instant · Circle II · Common
Untap all creatures you control and give them haste.
“Blink, and they are ready again.”
Sorcery · Circle II · Common
Deal 2 fire damage to a target. If it is destroyed, gain 1 mana at the end of this turn.
“*'Follow its glow and you'll find either warmth or ruin.'*”
Instant · Circle II · Common
Instantly move a creature or object up to 10 paces. It cannot be struck until your next turn.
“*"Move between the heartbeats, and you'll never be seen."*”
Enchantment · Circle II · Common
Target creature you control's next attack ignores armor.
“*"Stillness sharpens the blow."*”
Sorcery · Circle II · Uncommon
Destroy target construct or dispel an ongoing Wizardry. Each Wizard gains 1 mana.
“*"Every echo carries the memory of its shattering."*”
Instant · Circle II · Common
Counter the next spell the opponent casts; they lose 1 mana.
“*"When the veins of magic freeze, no incantation can flow."*”
Instant · Circle II · Common
Target creature you control gets +3/+3.
“A breath of the wild, and it towers.”
Sorcery · Circle II · Common
Pay 1 Mana. Peek at the top rune of your spellbook; you may reorder that rune or place it beneath.
“*"A fleeting thread guides the thoughtful hand."*”
Instant · Circle II · Uncommon
Glue two pages of the opponent's spellbook together; their next spell sticks fast and cannot be cast.
“Glynda swears it is non-toxic. Glynda lies.”
Instant · Circle II · Uncommon
Counter the next spell the opponent casts; gain 1 mana.
“*The forge remembers every insult and answers in kind.*”
Instant · Circle II · Common
Deal 3 damage to target creature, ignoring armor/Reactive Armour.
“*Pain is the simplest language the void understands.*”
Enchantment · Circle II · Common
Place a Healing Stone on a hex. Any creature ending its turn there heals 2 life. The stone has 3 charges.
“*"The stone hums softly, knitting mortar and flesh alike."*”
Enchantment · Circle II · Common
Ongoing: at the start of your turn, gain 1 mana.
“*'Even embers remember the warmth of their home.'*”
Land · Circle II · Common
Tap: Add 1 mana. When you spend this mana on Wizardry, gain 1 temporary Ward until end of turn.
“*"The veil burns faintly, but it warms every step home."*”
Enchantment · Circle II · Common
A creature you control gains +2 toughness.
“*Even stone learns to heal under a patient chant.*”
Land · Circle II · Common
Tap: Add 1 mana. When you cast a spell this turn, gain 1 bone if it restores life.
“*"The waters remember every healing, and whisper gratitude to those who mend the broken."*”
Land · Circle II · Common
Tap: Add 1 mana of any color. When you cast a spell restoring bones, gain 1 life.
“*'Drink deep, and feel the quiet bones stir beneath the veil.'*”
Enchantment · Circle II · Common
Target creature you control gets +0/+4.
“Faith, worn close to the skin.”
Instant · Circle II · Common
Target creature you control deals double damage on its next attack; afterwards it cannot move next turn.
“*"Mercy is the sharpest blade we wield."*”
Enchantment · Circle II · Common
Target creature you control deals +1 fire damage on attacks.
“*'It burns as it bites, and hungers for the one who wields it.'*”
Instant · Circle II · Common
Target creature you control gets +2 power.
“*"The storm obeys those who dare to grasp its current."*”
Land · Circle II · Uncommon
Tap: Add 1 mana of any type. When you cast your next spell this turn, it gains +1 potency.
“*"Each grain hums with the memory of sun-born Wizardry."*”
Enchantment · Circle II · Common
Deal 3 damage to target enemy creature.
“*"Not every glyph that glows offers welcome."*”
Instant · Circle II · Common
Destroy target Trap or trap-like enchantment on the board.
“*"No seal endures against insight turned inward."*”
Summon Artifact · Circle II · Common
Summon a 0/3 Mana Battery artifact and gain 3 mana.
“It hums with stored tomorrows.”
Instant · Circle II · Common
The opponent loses 3 mana and takes 3 damage.
“Power left unspent turns on its keeper.”
Instant · Circle II · Common
The opponent loses 4 mana, and their next spell is countered.
“A small crack drains the deepest well.”
Enchantment · Circle II · Common
At the start of each of your turns, gain 1 mana.
“*"Even silence bears thunder when hearts refuse to yield."*”
Enchantment · Circle II · Common
Tap: Add 1 mana of any color spent only on Wizardry spells. When dispelled, gain 1 bone.
“*"The hum beneath the stone answers every call of power."*”
Enchantment · Circle II · Uncommon
Whenever you cast a spell, gain 1 mana.
“*The bones hum softly, eager to answer their master's call.*”
Summon Creature · Circle II · Common
Summon two 1/1 Mirror Images.
“*'Reflections obey until they learn who gazes first.'*”
Instant · Circle II · Common
Target creature you control attacks two adjacent opposing creatures with one strike.
“*"Keep moving, and even the smallest blow can become unstoppable."*”
Instant · Circle II · Common
Deal 2 damage to target creature.
“*A flash from the void leaves nothing but silence behind.*”
Enchantment · Circle II · Common
Tap target enemy creature; it does not untap (it cannot act or cast).
“Lay down the blade. Now keep it down.”
Instant · Circle II · Common
Deal 3 damage to target creature; the damage cannot be reduced or prevented.
“*Agony echoes louder where silence once lingered.*”
Enchantment · Circle II · Common
Each successful attack target creature you control lands stacks +1/+1; resets when it misses.
“*"In stillness, flaw itself ceases to breathe."*”
Enchantment · Circle II · Common
Target creature gets +1 armor (reduces damage by 1) until end of turn.
“*The guardian sigils shimmer, defying any strike or spell that dares approach.*”
Instant · Circle II · Common
Instant - Circle II (1 mana). Deal 2 fire damage to any target. If it would destroy a construct, banish it instead.
“*'Even the coldest steel remembers the forge.'*”
Enchantment · Circle II · Common
Whenever you cast a spell, gain 1 mana.
“*The gathered light remembers the pledge of every novice who dares to shine brighter than fear.*”
Instant · Circle II · Common
Move 2 workers from your altar to your quarry.
“Pray less, dig more.”
Instant · Circle II · Common
Remove all negative enchantments from target creature.
“*'The light knows no stain that it cannot cleanse.'*”
Land · Circle II · Uncommon
Raise your altar by 1 (produces +1 mana each turn).
“*"Each echo in the stone hums with the heart of forgotten Wizardry."*”
Instant · Circle II · Uncommon
Counter the next spell the opponent casts; they lose 1 mana.
“*"The echo that birthed you is yours to silence."*”
Sorcery · Circle II · Common
Reveal your opponent's spellbook for the rest of the game.
“Every secret page, laid bare.”
Instant · Circle II · Common
Instant - Circle II (1 Mana): Target spell you cast this turn resolves twice if it deals damage or restores life.
“*'One thought, echoed through crystal minds.'*”
Sorcery · Circle II · Common
Destroy one creature of choice. If its bones bear a sigil, gain +1 Wizardry until end of turn.
“*Steel sings the memory of every rune it has tasted.*”
Land · Circle II · Uncommon
Raise your altar by 1 (produces +1 mana each turn); you take 1 damage.
“*The basin hums with inscriptions that thirst for the warmth of mortal breath.*”
Instant · Circle II · Common
Counter the opponent's next spell.
“*"Even the fiercest storm bends before my sigil's breath."*”
Sorcery · Circle II · Common
Destroy up to one minor construct or rune. Gain 1 temporary mana until end of turn.
“*"Every splinter of power finds a willing hand."*”
Enchantment · Circle II · Common
Ongoing: whenever you cast a spell, gain 1 mana.
“*The runes hum, drawing strength from every whisper of Wizardry.*”
Enchantment · Circle II · Common
Whenever you cast a spell, gain 1 mana.
“*'The stone hums, remembering each spark that passes through.'*”
Land · Circle II · Common
Raise your altar by 1 (produces +1 mana each turn).
“*"The stones hum only for those who listen between echoes."*”
Land · Circle II · Uncommon
Raise your altar by 1 (it produces +1 mana each turn).
“*"The stones hum when ambition meets preparation."*”
Enchantment · Circle II · Common
Tap: channel 1 mana into your spellbook; if a rune within pulses, gain +1 Wizardry until end of phase.
“*"Each rune hums its own secret hymn-listen, and power answers."*”
Land · Circle II · Common
Tap: Add 1 mana of any color. When you spend this mana on Wizardry, it heals 1 damage to you.
“*"Every glyph hums a promise of renewal."*”
Sorcery · Circle II · Common
Choose a construct or ally; it gains +2 Wizardry until end of turn, then lose 1 bone.
“*'Feel the rune's hum woven through your veins-power at the cost of essence.'*”
Sorcery · Circle II · Common
Deal 2 damage to any target. If it destroys a construct or barrier, gain 1 mana.
“*'Even a flicker of runes can rupture steel and spell alike.'*”
Sorcery · Circle II · Common
Deal 2 damage to target foe or creature. If a structure is destroyed this way, gain 1 Mana.
“*"Each rune craves release, its own thunderous heartbeat echoing through the bones of the world."*”
Enchantment · Circle II · Common
Freeze an opposing creature (it cannot act until freed).
“*Each rune binds the will to the Wizard's purpose-until the light fades and the bond dies.*”
Instant · Circle II · Common
Teleport target creature you control to any hex within 4 spaces.
“*"The path unseen is still a path."*”
Instant · Circle II · Common
Destroy target enemy artifact.
“Every clever device has one weak rivet.”
Instant · Circle II · Common
Counter the next spell the opponent casts; gain 1 mana.
“*'The coils remember each trespass, and answer in kind.'*”
Instant · Circle II · Common
Counter the next spell the opponent casts.
“*"Every mirror remembers the blow that broke it-and learns to strike back."*”
Sorcery · Circle II · Uncommon
Destroy target construct or ward. Its controller loses 1 Vital. Gain 1 Mana if it was a construct.
“*"Nothing forged endures the truth of its own sound."*”
Instant · Circle II · Common
Instant, Circle II - Cost 1 Mana. Target creature loses 1 Power until end of turn. If it's struck, freeze it for 1 round.
“*A whisper of frost to still a foe's hand.*”
Enchantment · Circle II · Common
Raise your wall by 3.
“*"A steady hand in the current of chaos."*”
Enchantment · Circle II · Common
Whenever you cast a spell, gain 1 mana.
“*"The dust remembers every arcane whisper, and answers in kind."*”
Summon Artifact · Circle II · Common
Summon a 2/2 Hourglass artifact and banish target enemy creature.
“*'Every grain that falls steals a breath from the living.'*”
Enchantment · Circle II · Common
Freeze an opposing creature (it cannot act until freed).
“*Slumber steals even the mightiest guard's resolve.*”
Land · Circle II · Common
Tap: Add 1 mana of any color. When you use this to cast a spell, gain +1 Wizardry until end of turn.
“*The horizon hums when both suns share their light-power flows in perfect balance.*”
Land · Circle II · Common
Tap: Add 1 mana. When this enters play, you may channel 1 mana to mend an allied structure for 2 integrity.
“*"The shelf hums with the patience of the mountains-steady, enduring, and quietly alive."*”
Enchantment · Circle II · Common
Target creature deals +2 damage on its next attack.
“*"Power is not merely seized-it is refined within."*”
Summon Artifact · Circle II · Uncommon
Summon a 2/2 artifact construct. Tap: prevent 1 damage to a target ally this turn.
“*Forged in silence, it knows only duty.*”
Summon Artifact · Circle II · Uncommon
Create a 1/2 Argent Construct. When it enters, you may untap another artifact you control.
“"Every thread of silver hums with the promise of endless creation."”
Summon Creature · Circle II · Uncommon
At Circle II, spend 1 mana to summon a 1/2 flying construct. Tap: Scry through your spellbook for clarity.
“*"Its gaze pierces pages, finding truths hidden between runes."*”
Summon Creature · Circle II · Common
Summon a 1/2 Blood Acolyte. When it enters play, gain 3 mana.
“The first sacrifice is always your own patience.”
Summon Artifact · Circle II · Common
Cost 1 Mana. Summon a 1/1 Construct with 'Tap: Add 1 mana of any color to your pool.'
“*"A loyal echo of the forge, humming with patient purpose."*”
Summon Artifact · Circle II · Common
Create a 2/2 Brass Sentinel artifact.
“*"Its eyes never tire, its silence guards a thousand secrets."*”
Summon Creature · Circle II · Common
Cost 1 Mana. Summon a 1/1 construct beast with Haste. When it dies, gain 1 temporary Mana next turn.
“*'Swift and hollow, yet its echo outruns the wind.'*”
Summon Creature · Circle II · Common
Summon a 2/2 creature. When it enters the field, restore 1 of your Bones.
“*"Its hooves strike rhythm into the clay-life answering life's call."*”
Summon Artifact · Circle II · Common
Create a 0/2 Artifact Serpent. Tap: Gain 1 mana if you control another summon.
“*Its coils tick with the rhythm of all forgotten hours.*”
Summon Artifact · Circle II · Common
Conjure a 2/2 Artifact Guardian with Ward 1. When it enters, gain 1 temporary Armor until your next turn.
“*"Faith may falter, but bronze never sleeps."*”
Summon Artifact · Circle II · Common
Cost 1 Mana. Summon a 1/1 Artifact Owl with: Tap: Gain 1 Mana if you control another Artifact.
“*Its hollow eyes gleamed with purpose older than its maker's bones.*”
Summon Creature · Circle II · Common
Conjure a 1/2 creature. When it enters play, restore 1 bone if your tower is intact.
“*'It stirs beneath root and stone, answering every whispered oath.'*”
Summon Creature · Circle II · Common
Summon a 2|1 creature with Firebite: When it attacks, it deals 1 fire damage to any target.
“*'From cooled ash to burning fang, it hungers to run again.'*”
Summon Creature · Circle II · Common
Cost: 1 mana. Circle II Summon Creature. 2/1. When it enters, it burns for 1 damage to a chosen foe's creature.
“"It feasts on the ashes of our mistakes."”
Summon Creature · Circle II · Common
Create a 1/1 Beast with haste. When it attacks, it gains +1 power until end of turn.
“*'A spark given fur, eager to race the dawn.'*”
Summon Creature · Circle II · Uncommon
Circle II - Cost 1 Mana. Summon a 2/1 fiery elemental. It gains +1 attack if any other summon has perished this turn.
“*"From each fallen spark, another rises hungry for flame."*”
Summon Creature · Circle II · Uncommon
Create a 2/1 Fire Beast. When it enters play, it deals 1 damage to each foe's tower.
“*Even young flamebeasts hunger for the scent of stone and mortar.*”
Summon Creature · Circle II · Common
Summon a 1/1 Flame Imp. When it dies, deal 2 damage to the opponent.
“It goes out with a bang, on principle.”
Summon Artifact · Circle II · Common
Create a 1/1 Artifact Servitor.
“*It writes prophecy upon steel, yet believes none of it.*”
Summon Artifact · Circle II · Common
Create a 1/1 Artifact Construct with 'Tap: Add 1 mana of any color.'
“*'Even gold learns to obey the hum of Wizardry.'*”
Summon Artifact · Circle II · Common
Cost 1 Mana. Summon a 1/1 Artifact Guardian with Armour 1 that guards your spellbook until destroyed.
“*'Even the quietest forge hums prayers of vigilance.'*”
Summon Artifact · Circle II · Uncommon
Circle II - Cost 1 mana. Summon a 1/2 Construct. Tap: Add 1 mana of any color usable only for Wizardry.
“*Threads of memory woven through tempered steel sing the song of their maker.*”
Summon Creature · Circle II · Uncommon
Summons a swift Lynx with 2 Power, 1 Endurance. When it enters, gain +1 Bones for each adjacent creature.
“*"It stalks between worlds, its emerald eyes gleaming with silent hunger."*”
Summon Creature · Circle II · Common
Summon a 1/1 Rattlesnake (intelligence 2) with 2 mana, regenerating 1. Tap: give the opponent lesser poison (1).
“It warns you. Once.”
Summon Artifact · Circle II · Common
Summon a 1/1 flying artifact Owl.
“*'Wisdom takes wing when bound in sigils of bronze.'*”
Summon Artifact · Circle II · Common
Conjure a 0/2 guardian construct: while it stands, you cannot lose.
“*"Etch the sigil, breathe the spark-let the sentinel stand watch."*”
Summon Artifact · Circle II · Uncommon
Create a 2/2 Artifact Beast with 'Tap: Add 1 mana of any color usable only for Wizardry spells.'
“*Polished steel howls in place of breath-craft given hunger by command alone.*”
Summon Creature · Circle II · Uncommon
Summon a 3/2 creature. When it enters, you may destroy a construct or artifact bound to an opposing Wizardry.
“_Its gaze hardens magic into brittle stone._”
Summon Creature · Circle II · Common
Circle II - Cost 1 Mana. Summon a 2/2 drakel beast. When it enters, gain 1 bone if your tower is undamaged.
“*'Even moss may dream of wings.'*”
Summon Creature · Circle II · Common
Summons a 2|2 creature. When it enters, restore 1 bone to your spellbook if you control a Grove.
“*It strides from root to root, weaving quiet wisdom through the loam.*”
Land · Circle II · Common
Raise your altar by 1 (it produces +1 mana each turn).
“"Each dawn, the threads of light renew the patient stones."”
Instant · Circle II · Uncommon
Counter the opponent's next spell.
“*"The veil rejects those who speak out of turn."*”
Enchantment · Circle II · Uncommon
Whenever you cast a spell, you may pay 1 Mana. If you do, restore 1 bone or dispel a minor enchantment.
“*"Every fracture in the veil hums with untamed passage between worlds."*”
Enchantment · Circle II · Uncommon
At the start of each upkeep, you may tap up to one untapped land; if you do, gain 1 mana of any color.
“*"The roots remember every pact ever whispered beneath the soil."*”
Enchantment · Circle II · Common
Whenever you cast a spell, gain 1 mana.
“*"Every thread hums with the rhythm of shared purpose."*”
Sorcery · Circle II · Uncommon
Banish target enchantment. Its Wizard attains +1 Bones until end of turn.
“*"What is undone by weave may yet stitch the soul anew."*”
Instant · Circle II · Common
Instant - Circle II (1 Mana). Target construct or barrier loses all Runic stability until end of turn.
“*"The bones of the forge remember their maker's heartbeat-then fail to find it."*”
Instant · Circle II · Common
Deal damage to every opposing creature equal to one of your creatures' power.
“*"The wind knows no allegiance, only movement."*”
Enchantment · Circle II · Uncommon
When cast, choose a creature; it gains +1 spirit until dispelled. If it falls, regain 1 mana.
“*A promise whispered to the bones never truly fades.*”
Land · Circle II · Common
Raise your altar by 1 (produces +1 mana each turn).
“*The wind carries whispers of forgotten creatures waiting beneath the grass.*”
Land · Circle II · Common
Raise your altar by 1 (it produces +1 mana each turn).
“*'The trees bend low to offer their quiet strength.'*”
Land · Circle II · Common
Raise your altar by 1 (produces +1 mana each turn).
“*The bones sing softly when the wind remembers the dead.*”
Instant · Circle III · Uncommon
Return target enemy creature to its owner's spellbook.
“Here a moment, gone the next, filed under elsewhere.”
Land · Circle III · Common
When this enters the field, restore 2 bones. Tap: Add 1 mana of any color used in your spellbook.
“*'Where amber meets loam, the earth hums with patient Wizardry.'*”
Enchantment · Circle III · Uncommon
Target artifact you control becomes a 3/3 creature; if you have none, summon a 3/3 Animated Relic.
“Everything wants to walk, given the chance.”
Instant · Circle III · Uncommon
Return target creature destroyed this turn to play as a 1/1 Zombie token under your control.
“*The grave recalls its debt to the living.*”
Sorcery · Circle III · Uncommon
Destroy target construct or barrier. Each Wizard loses 2 bones for every barrier dispelled this way.
“*'The breath of old empires still hunts its makers.'*”
Sorcery · Circle III · Common
Each rival Wizard sacrifices one construct or structure. You gain 2 bones for each destroyed this way.
“*'When the Veil burned, even the ashes learned to stand again.'*”
Land · Circle III · Common
Circle III - Cost 5 Mana. Tap: Add 2 Mana of any one color. If unused by end of turn, lose 1 Mana next turn.
“*'The stones remember the sunrise, and they lend its warmth-at a price.'*”
Enchantment · Circle III · Uncommon
At the start of each of your turns, gain 1 mana.
“"When light remembers the forge, even the coldest stone will pulse anew."”
Enchantment · Circle III · Common
Target creature gets +1/+1 (attack & life) for the rest of the game.
“*"May your path shine under the Maker's gaze."*”
Enchantment · Circle III · Common
Your wall and tower each gain 6.
“The mountain lends its patience.”
Instant · Circle III · Uncommon
Deal 5 damage to target hex and any creature on it.
“*"Stone shatters, towers tremble, and silence follows the thunder."*”
Sorcery · Circle III · Common
Exile every creature from the opponent's graveyard; gain 1 mana and 1 life for each.
“Waste not the fallen.”
Sorcery · Circle III · Common
Deal 4 damage to all foes; their next defense roll is made at disadvantage this turn.
“*"Even the air remembers the ember."*”
Instant · Circle III · Uncommon
Counter the opponent's next spell; deal 4 damage to the opponent.
“"Every flame remembers who struck the match." - High Arcanist Omalra”
Land · Circle III · Rare
Tap: Gain 1 mana. When you cast a Fire or Nature spell this turn, gain +1 Wizardry until end of turn.
“*"Where flame meets seed, ruin and renewal whisper the same hymn."*”
Enchantment · Circle III · Rare
At end of each turn, untap one spellbook. Then, each Wizard loses 1 Mana for each spellbook untapped this way.
“*Their music rewrote the hours, one fading note at a time.*”
Land · Circle III · Uncommon
Tap: Add 1 Mana of any color. When spent on Wizardry spells, gain 1 temporary Bone.
“*Where ash falls, life roots in defiance.*”
Land · Circle III · Common
When you cast Cinderwell Crossing, restore 2 bones and gain Tap: Add 1 mana of any color.
“*"Old embers remember every foot that dares their path."*”
Enchantment · Circle III · Uncommon
Your opponent cannot cast spells of Circle II while this is in play.
“One ring of the ladder, sawn clean through.”
Enchantment · Circle III · Uncommon
Your opponent cannot cast spells of Circle III while this is in play.
“One ring of the ladder, sawn clean through.”
Instant · Circle III · Uncommon
All your creatures gain 2 life and lose all poison + curse counters.
“*"When the air itself judges impurity, even stone must heed its verdict."*”
Instant · Circle III · Uncommon
Gain control of target enemy creature until the start of your next turn.
“Just for a moment. A moment is enough.”
Enchantment · Circle III · Rare
Ongoing: whenever you cast a spell, raise your wall by 2.
“*The flame remembers the hands that forged it, and yearns to mend what it once consumed.*”
Instant · Circle III · Uncommon
Exile every creature in the opponent's graveyard; they can never be raised.
“Some graves are meant to stay shut.”
Sorcery · Circle III · Rare
Destroy up to two Constructs or Fortifications. Each Wizardry source you control gains +1 focus until end of turn.
“*"The earth remembers the forge that first scarred it."*”
Instant · Circle III · Uncommon
Destroy target undead or summoned-evil creature.
“*"Light unmakes what the grave dares to remember."*”
Enchantment · Circle III · Uncommon
All your creatures get +1 attack until end of turn.
“*Righteous wrath burns brightest when walls crumble before the divine gaze.*”
Instant · Circle III · Common
Deal 6 flying siege damage to the opponent (over the wall, onto the tower).
“A borrowed breath of fire.”
Enchantment · Circle III · Uncommon
Freeze an opposing creature (it cannot act until freed).
“*The whisper of leaves can bend even the proudest stone.*”
Sorcery · Circle III · Rare
Destroy target construct or ward. Each Wizard loses 1 bone for every rune linked to it.
“"The gate remembered its maker only long enough to unmake him."”
Enchantment · Circle III · Common
Ongoing: whenever you cast a spell, restore 2 life.
“*"Stillness carries its own kind of power."*”
Sorcery · Circle III · Uncommon
Deal 4 fire damage to one target. If it dies, regain 2 mana instantly.
“*"The flame remembers every spark that fed it."*”
Sorcery · Circle III · Rare
Destroy target construct or barrier. Gain Mana equal to half its Circle, rounded down.
“*'Even shattered sigils remember the spark that birthed them.'*”
Sorcery · Circle III · Common
Destroy target construct or magical focus; its controller loses 2 bones and gains no mana this turn.
“*"The forge remembers every betrayal-some metals never forgive."*”
Land · Circle III · Common
You may spend 1 mana to tap this Land and gain +1 Wizardry until end of turn.
“*"Every whisper in these caverns returns in power greater than its source."*”
Enchantment · Circle III · Rare
Whenever you cast a spell, gain 1 mana.
“*The stones themselves hum with forgotten Wizardry, remembering every incantation once spoken.*”
Land · Circle III · Uncommon
At Circle III, pay 5 Mana: restore 2 Bones and channel +1 Wizardry until end of turn.
“*"The waters hum with untold memory, mirroring every spell ever cast within their depths."*”
Land · Circle III · Common
When cast, choose an empty Land slot; it fills with mana echoes that grant +1 Wizardry next turn.
“*"Even silence hums within the broken ring of the world."*”
Land · Circle III · Common
Tap: Add 1 mana of any color. Spend this mana only to cast Wizardry or restore bones.
“*Its sands whisper of lives burned away, yet promise strength to those unafraid of the ash.*”
Enchantment · Circle III · Rare
Target creature you control gets +4/+4 and becomes a caster (intelligence 3): tap to deal 2 damage.
“Hand a soldier a little magic, and watch the war change.”
Enchantment · Circle III · Uncommon
Choose a creature; your creatures deal +2 damage to it but -1 damage to all others until end of turn.
“*The world narrows to a single adversary; all else fades.*”
Enchantment · Circle III · Uncommon
Tap all opposing creatures (they cannot act this turn).
“*'We breathe the freedom of sky and storm.'*”
Enchantment · Circle III · Uncommon
Your wizard is untargetable by opposing spells for 1 turn.
“*With each shimmering step, the world itself learns to breathe anew.*”
Instant · Circle III · Common
Drain the opponent's moat away and reduce their wall by 3.
“The sea remembers it was once only sky.”
Instant · Circle III · Common
Deal 4 damage to target creature or wizard.
“*"Watch the sky ignite-mercy burns with it."*”
Sorcery · Circle III · Common
Add 2 workers to your quarry (it builds wall and tower each turn).
“The whip writes faster than any quill.”
Instant · Circle III · Common
Counter the next spell the opponent casts; they lose 2 mana.
“*"My heart beats once more, and theirs falters in disbelief."*”
Instant · Circle III · Common
Instant, Circle III - Cost 5 Mana. Target creature takes 4 frost damage and its speed halves until next dawn.
“*"Cold knows no mercy-only the stillness of truth."*”
Instant · Circle III · Uncommon
Return target creature you control destroyed this turn to its starting hex with full life.
“*"Life returns to those who never truly left our hearts."*”
Enchantment · Circle III · Uncommon
Ongoing: at the start of each of your turns, heal yourself 1.
“*'Even stone remembers the promise of rebirth beneath the sun's patient gaze.'*”
Land · Circle III · Common
Tap: Add 1 mana of any color. When an enchantment enters your spellbook, gain 1 life.
“*Here, the mists remember every prayer whispered across their waters.*”
Land · Circle III · Common
When this Land enters your circle, gain 2 mana and you may banish one spell from any spellbook.
“_"Each light sealed here remembers the last wish of its keeper."_”
Sorcery · Circle III · Common
Raise your altar by 3 (it makes +3 more mana each turn).
“Strike the vein and let it pour.”
Sorcery · Circle III · Common
Destroy up to two non-ghost entities. Each bones used amplifies damage by 1 until end of turn.
“*"Let the restless find stillness beneath the unending surge."*”
Instant · Circle III · Uncommon
The opponent gains greater poison: 2 damage at the start of each of their turns until cured.
“It does not hurry. It does not need to.”
Land · Circle III · Common
When this Land enters play, gain 1 Mana. Tap: Add 1 Mana of any color used in your spellbook.
“*"Step lightly-each reflection remembers who passes."*”
Enchantment · Circle III · Common
Ongoing: at the start of each turn, gain 2 mana.
“*"Beyond the shimmer, all roads hold still for those who grasp the tether of dawn."*”
Enchantment · Circle III · Uncommon
Target creature you control becomes a 5/5 Beast for 2 turns; afterwards it dies.
“*Its roar silences courage yet empowers fury.*”
Enchantment · Circle III · Uncommon
Target enemy creature's power becomes 0.
“Bark creeps over the snarl, and the snarl goes quiet.”
Enchantment · Circle III · Common
Raise your wall by 5.
“*The key vanished, and the world sighed in silence.*”
Enchantment · Circle III · Common
At the start of each of your turns, gain 1 mana.
“*The past hums beneath its weave, ready to answer in resonance.*”
Enchantment · Circle III · Common
Gain 2 mana and raise your wall by 3.
“*"Silence is the strongest wall, if one listens long enough to build it."*”
Enchantment · Circle III · Common
Ongoing: whenever you cast a spell, gain 1 mana.
“*"Nothing lost stays lost under my watch."*”
Enchantment · Circle III · Uncommon
Target creature you control gains deathtouch.
“A small black sigil, and every wound it makes is final.”
Instant · Circle III · Uncommon
The opponent loses 2 intelligence and 2 mana.
“A thought, unthreaded.”
Enchantment · Circle III · Uncommon
The opponent loses 2 mana.
“*"Some minds decay long before the body follows."*”
Summon Creature · Circle III · Uncommon
Summon a 1/2 Mindreader (intelligence 3) with 1 mana, regenerating 1. Tap: reveal your opponent's spellbook.
“It listens to the spaces between your thoughts.”
Sorcery · Circle III · Uncommon
Destroy one illusion or reflection in any spellbook. Each Wizard loses 1 Mana per illusion dispelled.
“*When the glass screamed, so too did the lies it held.*”
Instant · Circle III · Uncommon
Counter the opponent's next spell; deal 3 damage to the opponent.
“*"You shattered the reflection, not realizing it stared back with teeth."*”
Instant · Circle III · Uncommon
Counter the next spell the opponent casts; deal 3 damage to them.
“*"You thought reflection harmless? It burns when wisdom strikes back."*”
Instant · Circle III · Common
Destroy target enemy artifact or enchantment.
“The wild reclaims what was bound.”
Summon Creature · Circle III · Uncommon
Summon a 2/2 Swarm of Bees.
“*"The forest does not ask politely when it awakens."*”
Instant · Circle III · Uncommon
Pay 3 life; return a creature from your graveyard to play, or summon a 2/2 Shade.
“Death is a contract with very small print.”
Enchantment · Circle III · Rare
At the start of each turn, you may spend 1 mana; if you do, copy the last spell cast this duel, ignoring its cost.
“_The river of possibility bends twice for those who learn its rhythm._”
Land · Circle III · Rare
Tap: Add 1 mana of any color. When banished, restore 2 bones to your spellbook instead.
“*"The earth beneath whispers debts and pays them in kind."*”
Sorcery · Circle III · Uncommon
Pay 6 life; raise your tower by 8.
“Flesh is just another ore.”
Instant · Circle III · Common
Gain control of target enemy artifact.
“They never feel it leave.”
Enchantment · Circle III · Common
The opponent gains poison: 1 damage at the start of each of their turns until cured.
“*Even a drop whispers of the grave.*”
Instant · Circle III · Uncommon
Deal 4 damage to target creature + place a Poison counter (1 dmg/turn until cured).
“*The venom cares little for armor-it seeps where steel cannot guard.*”
Instant · Circle III · Common
Counter the next spell the opponent casts; they lose 2 mana.
“"Your spectrum shatters before it ever meets mine."”
Sorcery · Circle III · Common
Destroy up to two non-flying constructs. Banish their bones; each Wizardry gains +1 mana next turn.
“*"The ground remembers every secret it has shattered."*”
Instant · Circle III · Uncommon
Destroy all enchantments on target creature (yours or opposing).
“*"All patterns unravel before the purity of a true circle."*”
Enchantment · Circle III · Common
Ongoing: at the start of each turn, the opponent loses 1 mana.
“*"The light grips tighter than any chain."*”
Enchantment · Circle III · Common
Ongoing: whenever you cast a spell, raise your wall by 2.
“*"Each echo strengthens the shield until silence itself defends."*”
Instant · Circle III · Rare
Counter the next spell the opponent casts; they lose 3 mana.
“*"The rift remembers every miscast-then sends the memory back, sharpened to cut."*”
Instant · Circle III · Common
Counter the opponent's next spell; they lose 2 mana.
“*"Every fracture of the Veil has a cruel symmetry."*”
Sorcery · Circle III · Uncommon
Sacrifice a creature you control; gain 3 mana, restore 3 life, and raise your wall by 3.
“One falls so the rest may stand.”
Land · Circle III · Uncommon
At Circle III, pay 5 Mana: Channel growth; each ally gains +2 Vital and +1 Wizardry for 2 turns.
“*"Where etched stone meets living root, power flowers brighter than the sun."*”
Land · Circle III · Common
Cost 5 Mana. Create a Land. Tap: Add 1 Mana of any color. When built, gain +1 Wizardry this turn.
“*'Each stone hums with the tongues of vanished masons, granting passage to any will tuned to their song.'*”
Enchantment · Circle III · Uncommon
Whenever you cast a spell, gain 1 mana.
“*"Every rune hums in chorus with the pulse of the world."*”
Land · Circle III · Common
Raise your altar by 1 (it produces +1 mana each turn).
“*"Each fruit ripens with the hum of ancient Wizardry, feeding both spell and flesh."*”
Instant · Circle III · Common
Instant - Circle III (5 Mana). Dispel target spell. If it was a binding or summon, banish its bones instead.
“*"Every rune will unravel if you shout loudly enough in the right language."*”
Sorcery · Circle III · Common
Destroy target construct or barrier. Each Wizard loses 1 mana for every rune it held.
“"The pulse unraveled-and the world forgot its shape."”
Land · Circle III · Uncommon
Raise your altar by 1 (it produces +1 mana each turn).
“*"Even the stones hum softly when old magic stirs."*”
Land · Circle III · Common
Tap: Gain 1 mana of any color. When tapped, Wizards regain 1 life if they command any Bones.
“*"Even the stones hum with drowned wisdom where spells seep through the reeds."*”
Land · Circle III · Rare
Gain 2 mana and cure poison on yourself.
“*"Even the desert's silence hums with old Wizardry, where stone remembers water."*”
Land · Circle III · Common
Add 1 mana of any color. When tapped, gain 1 life if you control another Land spell in your spellbook.
“*From each carved fruit, the stones hum with gentle vitality.*”
Sorcery · Circle III · Common
Deal 4 damage to a target structure or creature. If a construct is destroyed this way, gain 2 mana.
“*"Every rune hungers to complete its pattern-sometimes violently."*”
Summon Artifact · Circle III · Common
Summon a 1/3 Runic Forge Construct artifact.
“*"The forge remembers every spark that birthed its iron heart."*”
Instant · Circle III · Common
Reduce the opponent's altar by 3.
“Salt in the offering bowl.”
Instant · Circle III · Uncommon
Move one of your creatures up to 4 hexes in a straight line.
“*The pilgrim walks through light, leaving every shadow behind.*”
Enchantment · Circle III · Uncommon
Raise your altar, quarry, and mage tower by 2 each, entrenching your economy.
“Bless the soil, and the soil pays you back.”
Instant · Circle III · Common
Restore 10 life to your wizard.
“Here, for a breath, nothing can reach you.”
Land · Circle III · Uncommon
Raise your altar by 2 (it produces +2 mana each turn).
“*"Each grain marks a forgotten oath, waiting to be buried again."*”
Instant · Circle III · Uncommon
Untap all creatures you control so they can act again.
“Rest is for after.”
Sorcery · Circle III · Common
Target creature loses 4 Health. If it would survive, its next attack deals half damage this round.
“*"I halt the song that carries blood." -Arcanist Vheln*”
Sorcery · Circle III · Common
Choose a creature. It loses all enchantments and takes 4 damage. You gain Mana equal to half its Circle.
“*'Even a soul's outline can be broken, if you know the rhythm of its hum.'*”
Instant · Circle III · Common
Instant. Cost 5 Mana. Target construct or magical barrier is destroyed. You regain 2 Mana.
“*'A single resonant note-and the artifice forgets its purpose.'*”
Instant · Circle III · Uncommon
Instant - Circle III (5 Mana). Banish target construct or barrier. Its owner loses 2 Mana.
“*"Stone and steel remember the tremor long after flesh forgets."*”
Instant · Circle III · Common
Counter the next spell the opponent casts; they lose 2 mana.
“*"The coiled storm bites the hand that dares to cast it."*”
Land · Circle III · Uncommon
Every enemy creature gets -2 toughness.
“*"Many sought water in the dunes, none found more than the sand's laughter."*”
Enchantment · Circle III · Common
Banish target enemy enchantment.
“*"The rune does not burn-it teaches all flame to forget itself."*”
Enchantment · Circle III · Rare
Ongoing: at the start of each turn, the opponent loses 1 mana.
“"Even the brightest sun leaves bones in shadow." -Lirael of the Dust Sanctum”
Enchantment · Circle III · Uncommon
Ongoing: at the start of each of your turns, raise one of your towers by 1.
“*'The forge hums only for those who listen between the hammers.'*”
Sorcery · Circle III · Uncommon
Destroy target enemy land and reduce their quarry by 2.
“The ground keeps its own counsel, then keeps the rest.”
Instant · Circle III · Common
Destroy target enemy creature.
“One clean cut, where it counts.”
Sorcery · Circle III · Uncommon
Exile up to three creatures from the opponent's graveyard; gain 1 mana for each.
“Even the dead still owe a little power.”
Instant · Circle III · Uncommon
Destroy target enemy creature; gain 4 mana.
“Their last breath is my first.”
Enchantment · Circle III · Uncommon
Exile a creature from any graveyard (it can never be raised).
“Some doors only open inward.”
Enchantment · Circle III · Uncommon
Target opposing creature takes 2 damage every time its controller casts a spell, for the rest of the game.
“*It began as a whisper of power, then every word became contagion.*”
Enchantment · Circle III · Uncommon
Counter the next spell the opponent casts.
“A mirror turned toward the storm.”
Enchantment · Circle III · Uncommon
Trap a spell on a hex; first opposing creature to enter triggers it on themselves.
“*The echo of one incantation births another.*”
Enchantment · Circle III · Uncommon
Target creature you control gets +3 armor but -2 movement for the rest of the game.
“*"Granite remembers no pain, only purpose."*”
Sorcery · Circle III · Common
Destroy target enemy land; if they have none, reduce their altar by 3.
“The sky returns the mountains it borrowed.”
Land · Circle III · Common
Tap: Gain 1 mana of any color. If used for Wizardry, gain 1 additional green mana this turn.
“*Where mage and moss whisper in quiet accord.*”
Land · Circle III · Common
Tap: Add 1 Mana of any color. When cast, you may spend 2 Mana to restore 2 bones to your spellbook.
“*Even the thunder remembers the names etched in its stones.*”
Enchantment · Circle III · Uncommon
The opponent suffers poison 2 (takes 2 damage at the start of each of their turns until cured).
“*A grip unseen, yet every breath counts down to silence.*”
Summon Artifact · Circle III · Rare
Cost 5 Mana. Summon a 3/3 Artifact Construct with 'Tap: Restore 1 Mana' and 'When destroyed, gain 2 Bones.'
“*"Its pistons breathe the air of broken worlds."*”
Summon Artifact · Circle III · Common
Circle III - 5 Mana - Summon an Artifact construct (2/4). Tap: Gain 1 mana each time an Artifact enters your field.
“*Its gleaming limbs reap power from the shimmer between spells.*”
Summon Creature · Circle III · Uncommon
Cost 5 Mana. Summon a 3/3 flying Drake. When it enters, banish one enemy lesser creature.
“*Its wings shed cinders that devour the weak before it lands.*”
Summon Creature · Circle III · Common
Cost 5 Mana. Summon a 4/4 creature. When it enters play, you may Tap 2 Mana to give it Rush this turn.
“*It thunders from the quarry, each hoofstrike a promise of ruin.*”
Summon Creature · Circle III · Common
Create a 3/3 Earthen Beast. When it enters, you may destroy target fragile construct.
“*"Its jaws grind runestone to dust before it howls for more."*”
Summon Creature · Circle III · Common
Circle III - Cost 5 Mana. Creates a 4/3 creature. When it enters the field, you may destroy one lesser construct.
“*'Where stone prowls, metal trembles.'*”
Summon Creature · Circle III · Common
Circle III - 5 Mana. Summon a 3/4 elemental. When it enters, bolster your tower by 2.
“*"Even mountains grow restless under a true Geomancer's call."*”
Summon Creature · Circle III · Common
Cost 5 Mana. Conjure a skeletal beast with 6 Health and 4 Attack. It gains +1 Attack when bones are spent.
“*"Its fury endures beyond flesh, chasing the scent of Wizardry itself."*”
Summon Artifact · Circle III · Common
Create a 3/4 Construct artifact with: 'Tap: Gain 1 Mana of any color until end of turn.'
“*'It never sleeps, never questions-only forges on according to its maker's heartbeat.'*”
Summon Artifact · Circle III · Common
Circle III - Cost 5 Mana. Summon a 5/5 Construct with 'Tap: Deal 2 damage to any creature or Wizard.'
“*Its gears grind with the patience of centuries, and the wrath of every forge it remembers.*”
Summon Artifact · Circle III · Common
Cost 5 mana. Conjure a 3/3 Bronze Reclaimer Artifact that restores 1 spent mana when another Artifact is banished.
“*"It gathers the shards of failure and breathes them back into purpose."*”
Summon Artifact · Circle III · Common
Summon a bronze guardian construct (3/3). When it enters, you may Tap it to gain 2 ward until your next turn.
“*'The clang of its birth is the promise of protection.'*”
Summon Artifact · Circle III · Uncommon
Circle III - Cost 5 Mana. Conjure a color-shifting artifact sentinel; Tap: gain 1 mana of any hue each turn.
“*"Every hue harbors a secret-listen before you shape its burn."*”
Summon Artifact · Circle III · Rare
Summon a mechanical chimera (5/5). When cast, choose: flight, flame breath, or fanged rush.
“*It screams in three tongues, each begging for purpose.*”
Summon Creature · Circle III · Uncommon
Summon a 3/3 Mantid with Quick Strike. When it enters, you may tap it to destroy one lesser creature.
“*"It carves through shell and bone alike, answering only to the rhythm of blood."*”
Summon Creature · Circle III · Common
Circle III - Cost 5 Mana. Summons a fiery wolf (2 Power, 2 Endurance). Tap: Deal 1 fire dmg to a foe.
“*Its breath glows like a forge in the winter night.*”
Summon Creature · Circle III · Common
Circle III - Cost 5 Mana. Summon a 3/3 Beast. Tap: Emberhide Stalker deals 1 damage to any target that attacked this turn.
“*In the ashfields, only the unseen survive long enough to hunt the bold.*”
Summon Creature · Circle III · Uncommon
Summon a 1/2 Familiar creature.
“*"Bound by arcane loyalty, it answers the mage's silent call."*”
Summon Artifact · Circle III · Common
Cost 5 Mana. Summon a 2/4 Artifact Construct with 'Tap: Repair target Artifact for 2 durability.'
“*'The past's design still answers the call of a steady hand and clever Wizardry.'*”
Summon Creature · Circle III · Common
Circle III - Cost 5 Mana. Summons a 4/4 creature. When it enters, your tower gains +2 Armor.
“*'Each step of the tusker hums the mountain's heartbeat.'*”
Summon Creature · Circle III · Common
Cost 5 Mana. Summon a 3/3 Ghost. When it enters, banish one random spirit from your bones to heal 2 Health.
“*It whispers the memory of the one you failed to bury.*”
Summon Artifact · Circle III · Common
Create a 1/3 Iron Lantern artifact.
“*Its flame burns not by oil, but the memory of forgotten sun.*”
Summon Artifact · Circle III · Common
Cost 5 Mana. Summons a durable Artifact sentinel with 6 Armor and can Taunt one foe each round.
“*"The clang of its march drowns all doubts of my mastery."*”
Summon Artifact · Circle III · Common
Cost 5 Mana. Summon a 2/4 Artifact guardian; when summoned, restore 1 structure to your tower.
“*'Bronze roots, steadfast heart-protector of all who dwell beneath the canopy of stone.'*”
Summon Creature · Circle III · Uncommon
Cost 5 Mana. Summon a 4/4 Construct. When it enters, gain 1 Armor and each foe loses 1 Armor.
“*Forged for battle, tempered by loyalty.*”
Summon Creature · Circle III · Common
Summon a 3/3 Beast. When it enters, you may expend 1 mana to let it gain Swiftstrike this turn.
“*Its roar cuts through enchantments as cleanly as claws through silk.*”
Summon Creature · Circle III · Uncommon
Cost 5 Mana. Conjure a loyal Marble Gryphon (4 Power, 3 Endurance) that gains +1 Power when defending a tower.
“*"Its wings weigh mountains, yet it guards as gently as wind."*”
Sorcery · Circle III · Common
Raise your moat by 3 (the moat soaks ground damage before your wall).
“Let the deep do the dying.”
Summon Artifact · Circle III · Rare
Summon a Prism Warden artifact and counter the next spell the opponent casts.
“*"Its facets see all aggressions and bend them away like light through glass."*”
Summon Creature · Circle III · Uncommon
Summon a 3/3 Construct Beast. Tap: Spend 1 mana to grant it +1/+0 until end of turn.
“*"Its crystalline claws ring the bones of those who fail the pursuit."*”
Summon Creature · Circle III · Uncommon
Circle III - Cost 5 Mana. Summons a flying drake (4 Power, 3 Vitality). Tap: Deal 1 fire damage to a target.
“*Its wings leave burning runes that refuse to fade.*”
Summon Creature · Circle III · Uncommon
Circle III - 5 Mana - Summon a 3/4 Beast with Vigilant Step. When it enters, bolster one ally creature +1/+1.
“*"When the moonlight graces silver fur, even shadows bow their heads."*”
Summon Creature · Circle III · Common
Summons a 2/6 creature. When cast, you gain +1 Armor. Tap: absorb 2 damage targeted at your tower.
“*Its shell bears the patience of mountains and the stubbornness of old magic.*”
Summon Creature · Circle III · Common
Summon a 3/4 earthen guardian; Tap: Prevent 2 damage to your structures this turn.
“*"The shade keeps what the sun forgets."*”
Summon Creature · Circle III · Uncommon
Summon a 1/5 Thornback. Whenever it takes damage, deal 1 damage to the opponent.
“Hitting it is its favorite part.”
Summon Creature · Circle III · Uncommon
Summon a 0/6 Vault Guardian. When it leaves play, gain 4 mana.
“It keeps the vault, and the vault keeps a secret or two.”
Summon Creature · Circle III · Uncommon
Summon a 1/3 War Drummer. Whenever you cast a spell, raise your wall by 2.
“Every beat, another stone.”
Instant · Circle III · Uncommon
Counter the next spell the opponent casts; restore 3 life.
“*"Even sunlight knows how to close a wound, if you ask gently enough."*”
Instant · Circle III · Uncommon
Sacrifice a creature you control; add 2 workers to your altar.
“Beat the blade into a spade.”
Instant · Circle III · Common
Move one creature you control 1 hex without using its movement.
“*"Distance is but a suggestion."*”
Instant · Circle III · Rare
Remove ANY creature on the board (yours or opposing) from the game. At end of next turn it returns; the caster (you) chooses any unoccupied hex for its placement.
“*"Space is just another path, if you know the rhythm of circles."*”
Instant · Circle III · Common
Counter the next spell the opponent casts; they lose 2 mana.
“*"A brief hesitation, and the flow of Wizardry shatters like glass."*”
Land · Circle III · Common
Tap: Add 1 mana of any color. When tapped, if you control 3 or more Lands, gain 1 temporary ward.
“*"The air itself stitched the light to the dusk, binding sanctuary in twilight's breath."*”
Instant · Circle III · Common
Destroy target Magic Lock or wall enchantment.
“*The circle hums, and what was barred yields in silence.*”
Enchantment · Circle III · Common
At the start of each of your turns, raise your wall by 2.
“*"The veil may part, but it will not break while my sigils endure."*”
Sorcery · Circle III · Uncommon
Destroy target ward or protective enchantment; if dispelled, its caster loses 3 life.
“*"Even the purest veil crumbles beneath unforgiving Wizardry."*”
Instant · Circle III · Common
Counter the next spell the opponent casts.
“*"Even the veil itself can be made to forget." -Magistrix Orenne*”
Instant · Circle III · Uncommon
Counter the opponent's next spell.
“"When the Veil screams, even the silent charms unravel." -Archmage Selvarin”
Instant · Circle III · Common
Counter the next spell your opponent casts; deal 3 damage to them.
“*"To tear the veil mid-weave is to taste your own unraveling."*”
Instant · Circle III · Common
Counter the next spell the opponent casts; they lose 2 mana.
“*"The veil strikes back at those who strain its seams."*”
Instant · Circle III · Common
Instant - Circle III (5 mana). Dispel target active enchantment; its Wizard takes 2 bone backlash.
“*"The shard remembers every insult."*”
Instant · Circle III · Common
Counter the opponent's next spell; destroy target enemy artifact.
“*"Woe to the fool who thrusts first through my shimmering ward."*”
Instant · Circle III · Uncommon
Counter the next spell the opponent casts; deal 2 damage to them.
“"The sky itself braces when the Spire rejects false echoes."”
Enchantment · Circle III · Common
Whenever you tap mana, gain 1 ward counter; remove 3 ward counters: dispel target minor spell.
“*'The veil bows to patience, not to power.'*”
Land · Circle III · Common
Land - Circle III - Cost 5 Mana - Tap: Add 2 Mana of any color. When you banish this Land, gain 3 Wizardry.
“*'The ground hums with memory, feeding all who listen with its patient glow.'*”
Land · Circle III · Common
Gain 1 mana and raise your altar by 1 (it produces +1 mana each turn).
“*"Roots hum with forgotten prayers-the earth answers in color."*”
Land · Circle III · Uncommon
Raise your altar by 2 (produces +2 mana each turn).
“*'Step where stone meets bloom, and the earth itself will answer your plea.'*”
Enchantment · Circle III · Common
Raise your wall by 10.
“*"As steadfast as the mountains from which it rose."*”
Land · Circle III · Uncommon
Cost 5 Mana. Tap: Add 2 Mana of any color. When you do, lose 1 Bone and gain 1 Wizardry.
“*The stones hum the words of forgotten duels, eager for another's echo.*”
Instant · Circle III · Uncommon
All opposing creatures lose 2 life.
“*"All bloom meets the same quiet end."*”
Enchantment · Circle III · Uncommon
Target creature you control becomes incorporeal: can't be physically attacked, can move through walls, but takes +2 damage from magic.
“*I am here, though none may touch me nor stop my passage.*”
Sorcery · Circle IV · Uncommon
Gain control of target enemy land.
“The border moved while you slept.”
Sorcery · Circle IV · Uncommon
Raise your mage tower by 2, lifting your casting ceiling.
“Every spire built is a sky unlocked.”
Instant · Circle IV · Uncommon
Remove all negative enchantments + poison from all creatures you control.
“*"Light circles back upon itself, healing the living and the built alike."*”
Enchantment · Circle IV · Uncommon
All creatures you control get +1 armor until end of turn.
“*The arches stand eternal, warded by the circle's silent oath.*”
Split Spell · Circle IV · Rare
Ash: banish one creature and scorch its bones; Renewal: restore 5 life and mend a destroyed structure.
“*"From ruin comes breath, from breath-spark."*”
Instant · Circle IV · Uncommon
Instant - Circle IV (10 Mana). Banish any summoned being. You gain Mana equal to half its Circle.
“*'Some ashes feed the forge; others nourish the void.'*”
Sorcery · Circle IV · Common
Raise your wall by 12.
“Stone upon stone, the answer to every storm.”
Instant · Circle IV · Uncommon
Counter the next spell your opponent casts; they lose 4 mana.
“*'Rewind the thread, and let their intent unmake itself.' - Archivist Relas of the Fifth Vault*”
Enchantment · Circle IV · Uncommon
Your opponent cannot cast spells of Circle IV while this is in play.
“One ring of the ladder, sawn clean through.”
Enchantment · Circle IV · Uncommon
Your opponent cannot cast spells of Circle V while this is in play.
“One ring of the ladder, sawn clean through.”
Summon Creature · Circle IV · Rare
Create a copy of a creature you control (same power and toughness).
“Two of you. The realm trembles, or laughs.”
Instant · Circle IV · Uncommon
Gain control of target enemy artifact.
“I will be needing that.”
Instant · Circle IV · Rare
Counter the next spell the opponent casts (it is spent but never resolves).
“No.”
Land · Circle IV · Uncommon
Tap: Add 2 mana of any one color. When you spend this mana on a Land spell, gain 2 life.
“"The world whispers its old strength to those who still listen beneath the roots."”
Enchantment · Circle IV · Uncommon
Target creature gets -2 attack and -2 armor for the rest of the game.
“*"The whisper of despair coils around every uttered word."*”
Instant · Circle IV · Uncommon
Exile target enemy creature; it cannot be reanimated.
“No body, no bargain with the dark.”
Enchantment · Circle IV · Uncommon
The opponent loses 2 intelligence.
“Wisdom, briefly misplaced.”
Enchantment · Circle IV · Rare
At the start of your turn, you may spend 2 Mana to copy a spell in your spellbook this turn.
“*Every whisper in the veil seeks another voice to answer.*”
Sorcery · Circle IV · Rare
Each foe sacrifices a construct or loses 8 life; you gain that much life.
“*When the sun yields, even steel remembers fear.*”
Sorcery · Circle IV · Uncommon
Gain 2 intelligence, raising the circle of spells you can cast.
“The veil thins, and the mind walks through.”
Enchantment · Circle IV · Uncommon
3 hexes in a line become flaming; any creature entering or starting on them takes 3 damage.
“*The air shimmers; step wrongly and the ground itself ignites.*”
Sorcery · Circle IV · Uncommon
Raise your wall by 10 and your tower by 5.
“Build wide, then build high.”
Instant · Circle IV · Rare
Instant - Circle IV - Cost 10 Mana. Dispel any ongoing Wizardry, then banish up to three target constructs or wards.
“*"When the heavens cracked, even the oldest wards forgot their purpose."*”
Sorcery · Circle IV · Uncommon
Exile every creature from each graveyard and create a 2/2 Zombie under your control for each.
“One call, and the soil answers in a hundred voices.”
Summon Creature · Circle IV · Legendary
Summon a 2/3 Gravedigger and return a creature from your graveyard to play.
“He knows where everyone is buried.”
Sorcery · Circle IV · Uncommon
Destroy a creature; its bones rise, dealing 3 damage to all nearby enemies before crumbling.
“*"Even the dead resent waiting their turn."*”
Instant · Circle IV · Uncommon
Restore 8 life to your wizard OR a creature you control.
“*"Even the faintest spark may kindle anew beneath the healer's light."*”
Instant · Circle IV · Uncommon
Restore 6 life to your wizard and 3 toughness to each creature you control.
“The sky, for once, is kind.”
Sorcery · Circle IV · Uncommon
Add one worker to each of your buildings.
“The whole realm bends its back at once.”
Instant · Circle IV · Uncommon
Deal 5 damage to target creature, ignoring armor.
“*"The sky remembers every spark owed to earth."*”
Sorcery · Circle IV · Uncommon
Each opponent sacrifices a Construct or loses 5 bones. Then replenish 5 bones to your spellbook.
“*"Every fate spins twice-once in starlight, once in ash."*”
Instant · Circle IV · Uncommon
Target opposing wizard loses 3 mana (you do not gain it).
“*"Even power must pay a toll when crossing my circle."*”
Land · Circle IV · Uncommon
Raise your altar by 2; deal 1 damage to each of the opponent's buildings.
“*"Roots turned to stone, yet still they drink from forgotten rivers."*”
Sorcery · Circle IV · Uncommon
Destroy all enemy enchantments and artifacts.
“A clean slate, written in fire.”
Instant · Circle IV · Uncommon
Return target creature you control to its owner's reserve; redeploy it on any unoccupied hex next turn.
“*Memories never fade for those who dare to chase their echoes.*”
Sorcery · Circle IV · Rare
Destroy up to three chosen constructs or enchantments. Each Wizard regains 3 mana for each dispelled bond.
“*"When the stars forget their bindings, mortals remember their power."*”
Land · Circle IV · Uncommon
Raise your altar by 1 (produces +1 mana each turn).
“*The pillars glisten with memory, their waters mirroring every spell ever whispered beneath the sun.*”
Instant · Circle IV · Rare
Tap all enemy creatures and the opponent skips their next turn.
“*"Even the wind knows when silence is commanded."*”
Sorcery · Circle IV · Uncommon
Destroy up to two target constructs or magical wards. They crumble into inert dust.
“*Time buries even the proudest works under silent dunes.*”
Land · Circle IV · Uncommon
Raise your altar by 1 (produces +1 mana each turn).
“*The terraces gleam with the Wizardry of bygone empires, still feeding the ambitions of the present.*”
Enchantment · Circle IV · Uncommon
At the start of your turn, choose a color. All spells you cast of that color cost 2 less mana this turn.
“*The runes pulse with life, drinking hues and bleeding them anew.*”
Land · Circle IV · Uncommon
Create a Land token with 'Tap: Add 1 mana of any color.' It crumbles after 3 uses.
“*Each tone the rock hums drains a century from its song.*”
Sorcery · Circle IV · Uncommon
Destroy a creature. Its bones erupt, dealing 4 damage to each other nearby creature.
“*In death's pyre, the body's loyalty flares one last time.*”
Sorcery · Circle IV · Common
Raise your tower by 8.
“Reach, and keep reaching.”
Summon Artifact · Circle IV · Rare
Cost 10 Mana. Conjure a towering Artifact sentinel with Ward: 3 and Tap: add 2 Mana each dawn.
“"Its hum steadies the pulse of every Wizard who dares stand near."”
Summon Artifact · Circle IV · Uncommon
Cost 10 Mana. Summon a stationary Artifact with 35 Health that grants +2 Armor to nearby allies.
“"Its song of forging never ends; even silence bends to its rhythm."”
Summon Creature · Circle IV · Uncommon
Cost 10 Mana. Conjure two 3/3 Manticores with Flying; they share attacks and defend as one entity.
“*"Twin made of mirrored fury-each wound reflected into triumph."*”
Summon Artifact · Circle IV · Uncommon
Summons a mechanical miner with 4 Bones and Tap: add 2 mana each turn. If it is destroyed, gain 3 mana.
“*"It digs for riches long after its master's bones have turned to dust."*”
Summon Artifact · Circle IV · Uncommon
Summon a 4/6 Auric Artificer artifact.
“_"Metal remembers the hands that shaped it-even when no hands remain."_”
Summon Artifact · Circle IV · Uncommon
Create an Artifact construct with 6 Structure and 'Tap: Add 2 mana'. If destroyed, gain 2 Wizardry.
“*"Its filigreed light hums the geometry of pure intent."*”
Summon Creature · Circle IV · Uncommon
Summon a 6/6 Wyvern with Flight. When it enters the field, destroy all flimsy Walls (cost <= 4).
“*Its wings shed shards that grind stone to dust.*”
Summon Creature · Circle IV · Rare
Summon a 1/4 Basilisk with deathtouch: any combat damage it deals destroys that creature.
“Do not, under any circumstances, make eye contact.”
Summon Creature · Circle IV · Uncommon
Summon a 4/6 Basilisk and freeze target enemy creature (petrify).
“*"Its gaze does not kill-it commands stillness, and the world obeys."*”
Summon Artifact · Circle IV · Rare
Cost 10 Mana. Summon an artifact Guardian with 6 Strength. Tap: Banish target summoned creature.
“*"Its gaze, cool as twilight metal, pierces any shadow-born trick."*”
Summon Creature · Circle IV · Rare
Summon a 6/6 Crystal Hydra and counter the next spell the opponent casts.
“*"Each facet reflects wrath given form-cut one, and three glare back."*”
Summon Creature · Circle IV · Uncommon
Circle IV, Cost 10 Mana. Conjure a 4/6 beast; Tap: add +1 Mana each upkeep if terrain is stone or ice.
“*Its antlers hum with ancient Wizardry, drawing power from still mountains.*”
Summon Creature · Circle IV · Uncommon
Summon a 4/3 Drake (intelligence 5) with 2 mana, regenerating 1 each turn. It taps to breathe fire: 4 flying siege damage (circle 4).
“Lesser than a dragon, and twice as mean about it.”
Summon Artifact · Circle IV · Uncommon
Summon a 0/5 Forged Sentinel artifact.
“*"Its gaze never sleeps, nor questions the duty etched in iron."*”
Summon Creature · Circle IV · Uncommon
Summons a crystalline serpent that deals 2 lightning damage when it slithers into battle. Lasts 3 turns.
“*"Its scales hum with trapped storms eager to strike."*”
Summon Creature · Circle IV · Legendary
Summon a 2/2 Goblin King. Other creatures you control get +1/+1 while it is in play.
“Mostly he just yells. It works.”
Summon Artifact · Circle IV · Uncommon
Create a 4/5 Construct with 'Tap: Gain 2 Mana'. When it's banished, gain 3 Bones.
“*Silent and unyielding, it guards the forge even after the fires have died.*”
Summon Creature · Circle IV · Uncommon
Summon a 4/4 Dragon with flying. When it enters, gain 3 life for each Circle you control beyond IV.
“*"Each scale hums with the earth's oldest lullaby."*”
Summon Creature · Circle IV · Uncommon
Circle IV - Cost 10 Mana. Creates a 6/6 beast. Tap: Banish a foe's construct with lesser Circle.
“"It tracks the scent of arrogance across stone and shadow."”
Summon Creature · Circle IV · Uncommon
Cost 10 Mana. Circle IV. Summons a 6/7 beast that gains +2 Strength when your tower is attacked.
“*Its hooves drum a warning through the stones before antlers of void strike back.*”
Summon Creature · Circle IV · Uncommon
Cost 10 Mana. Summons a 6/4 flying creature. When it enters, deal 3 lightning damage to all foes.
“*Its wings carve thunder into the shape of obedience.*”
Summon Creature · Circle IV · Rare
Summon a 3/3 Venom Drake (intelligence 5) with deathtouch and 2 mana, regenerating 1. Tap: give the opponent greater poison (2).
“Two ways to die, for the price of one drake.”
Summon Creature · Circle IV · Uncommon
Summon a 4/4 creature of living bark. When it enters, you may tap up to two enemy summons for 1 turn.
“*He marches with roots for bones and war in his sap.*”
Summon Creature · Circle IV · Rare
Summon a 2/3 Witch (intelligence 8) with 4 mana, regenerating 2 each turn. She taps to cast any spell in your spellbook up to circle 8, paying its cost from her own mana.
“She brews trouble by the cauldronful.”
Summon Creature · Circle IV · Rare
Summons a 6/6 Zircon Construct with Swiftstrike. When it enters, destroy one target relic.
“*'Each segment hums with the patience of the deep earth, yet strikes faster than thought.'*”
Sorcery · Circle IV · Uncommon
Destroy up to two Constructs or Wards. Gain 2 mana for each destroyed structure.
“*"In the heart of the forge burns the will to reshape what resists change."*”
Land · Circle IV · Uncommon
Raise your altar by 2 (produces +2 mana each turn).
“*"Every path through the briars extracts its toll."*”
Instant · Circle IV · Rare
Choose up to two spells in your spellbook and cast both this turn, paying each spell's mana cost.
“Speak it once; the echo answers twice.”
Instant · Circle IV · Uncommon
Gain control of target enemy enchantment.
“Their magic answers to a new master.”
Enchantment · Circle IV · Uncommon
You may cast one extra spell this turn.
“*"Every mirror remembers the Wizard who dared speak through it."*”
Instant · Circle IV · Uncommon
Counter the next spell the opponent casts; they lose 2 mana.
“_"Every fracture of the Veil births a truth best left unspoken."_”
Enchantment · Circle IV · Uncommon
Raise your wall by 2 and gain 2 mana.
“*The roots remember what the stones forget, weaving communion beneath all boundaries.*”
Instant · Circle IV · Uncommon
Instant - Circle IV (10 mana). Banish target construct or spirit. You regain mana equal to its Circle.
“*"Every creation remembers its maker-and the pain of being unmade."*”
Land · Circle IV · Rare
Circle IV, cost 10 mana. Tap: add 3 mana of any color; if used for Wizardry, heal your tower for 6.
“*'Where roots remember every incantation and answer with blossoming power.'*”
Sorcery · Circle IV · Rare
Each foe discards two spells from their spellbook. Banish one of your own forgotten spells; gain 3 mana.
“*"The storm devours memory as readily as matter."*”
Enchantment · Circle V · Uncommon
Raise your wall by 5.
“*"Even stone remembers the promise of protection."*”
Instant · Circle V · Uncommon
Counter the next spell the opponent casts; they also lose 5 mana.
“*"To cut through an unfinished weave is to sever its dreams from the world."*”
Split Spell · Circle V · Legendary
Ashes: destroy one structure, then deal 4 fire damage near its bones. Bloom: restore 8 vitality to all allies within reach.
“*"From ruin springs life, from life returns ruin-thus the circle burns and blossoms."*”
Sorcery · Circle V · Rare
Spend 20 Mana. Merge all active energies; each mage loses half current Mana, rounded up, then gains 10.
“*When stars align, even rival essences are forced to dance together-then tear apart anew.*”
Enchantment · Circle V · Uncommon
Ongoing: whenever you cast a spell, gain 2 mana.
“*"The song of gold remembers every spark it ever touched."*”
Summon Creature · Circle V · Rare
Summon a 4/2 Blade Spirit.
“*Their blades sing an echo of every spell their circle casts.*”
Enchantment · Circle V · Legendary
At the start of each of your turns, gain +1 Intelligence.
“*Their song threads through the heavens, undoing constellations and destinies alike.*”
Instant · Circle V · Uncommon
Counter the opponent's next spell; they lose 10 mana.
“*"Every echo of their incantation bites back through the ages."*”
Instant · Circle V · Uncommon
Counter the next spell the opponent casts, and they skip their next turn.
“*'Time itself may halt, yet my will flows unbroken.'*”
Sorcery · Circle V · Rare
Destroy all of the opponent's enchantments; they lose 10 mana.
“*"Time is the loom that frays all spells-unless you teach it to forget."*”
Enchantment · Circle V · Rare
Your opponent cannot cast spells of Circle VI while this is in play.
“One ring of the ladder, sawn clean through.”
Enchantment · Circle V · Rare
Your opponent cannot cast spells of Circle VII while this is in play.
“One ring of the ladder, sawn clean through.”
Land · Circle V · Uncommon
Tap: Add 2 mana of any one color. If used for Wizardry, gain +1 shield until end of turn.
“*"Even the stillest waters hum with ancient promise."*”
Sorcery · Circle V · Rare
Tap all enemy creatures.
“The whole field, caught mid-breath in ice.”
Sorcery · Circle V · Rare
The opponent gains deadly poison: 4 damage at the start of each of their turns until cured.
“There is no patient dose of this one.”
Instant · Circle V · Uncommon
Destroy target Field enchantment on the board.
“*"No veil lasts when the weave itself recoils."*”
Instant · Circle V · Uncommon
Instant - Circle V (20 Mana). Banish up to two summoned beings. Their Wizard loses 10 mana for each banished.
“*"Even the sky remembers how to sink."*”
Sorcery · Circle V · Rare
Destroy all non-Wizardry constructs. Then each foe loses mana equal to half the bones you control.
“*"Silence is not peace-it is the moment the world remembers how to burn."*”
Instant · Circle V · Rare
Destroy all undead and summoned creatures on the board (yours and opposing).
“*Be still, wandering shade. Your time among the living ends tonight.*”
Sorcery · Circle V · Uncommon
Destroy all constructs and banish their remnants. Each Wizard loses 5 bones for every construct destroyed.
“*When the final gear stopped, even time forgot what it was turning for.*”
Instant · Circle V · Uncommon
Instantly banish one ongoing Wizardry or shield spell; its caster loses 10 bones worth of protection.
“*"Not every wall deserves to stand between minds."*”
Land · Circle V · Legendary
20 Mana. Summon Legendary Land. Tap: Add 3 Mana. Tap + 5 Mana: Banish a spell of Circle IV or less.
“*"The bones of vanished empires still whisper their terms to the living."*”
Instant · Circle V · Rare
Deal 2 damage to all creatures in a 3-hex line.
“*"Cold judgment falls evenly on all who stand beneath the sky."*”
Land · Circle V · Uncommon
Tap: Add 2 mana of any one color. Spend only on Wizardry or Land spells.
“*"The terrace hums with the heartbeat of distant tides, echoing through forgotten bones."*”
Instant · Circle V · Rare
Deal 5 damage to all opposing summoned/undead creatures.
“*"Even the darkest stone remembers how to shine."*”
Enchantment · Circle V · Uncommon
Target creature you control becomes untargetable by opposing spells until end of turn.
“*Those who cannot see your walls cannot plan to breach them.*”
Instant · Circle V · Legendary
Banish all enemy creatures with cost <= 10. You gain 1 Vitality for each banished creature.
“*"When the final bell tolls, even time kneels to justice."*”
Instant · Circle V · Uncommon
Counter the next spell your opponent casts; gain 2 mana.
“*"When the lattice twists back on itself, even flame forgets its birth."*”
Enchantment · Circle V · Rare
Target creature you control becomes undead: +3 armor, immune to poison + curses, but ineligible for healing spells.
“*My flesh rots, but my purpose endures beyond dust and bone.*”
Enchantment · Circle V · Uncommon
Counter the next spell the opponent casts.
“*As the light bends, so too does power find its mirrored path.*”
Enchantment · Circle V · Uncommon
Ongoing: other creatures you control get +2 toughness.
“"Stone remembers the name of its shaper-and rises when called."”
Instant · Circle V · Uncommon
Deal damage to the opponent equal to your intelligence minus theirs (minimum 0).
“*"A single surge, and their thoughts scatter like ash on the wind."*”
Instant · Circle V · Uncommon
Counter the next spell your opponent casts; deal 5 damage to them.
“*"Your incantation returns to strike your own reflection."*”
Instant · Circle V · Uncommon
Destroy target construct or barrier. Its controller takes damage equal to its mana core value.
“*'When reflection learns to strike back, you've stared too long into the forge.'*”
Summon Creature · Circle V · Uncommon
Summon a 7/7 Mountain Giant.
“It was a hill once. It got ambitious.”
Instant · Circle V · Rare
Deal 2 damage to every creature (yours and the opponent's).
“*The void does not howl-it simply erases the air that could have carried the sound.*”
Instant · Circle V · Rare
Destroy one of your creatures; heal your wizard for its life + attack value combined.
“*"Honor demands that some lights fade, so others may shine brighter."*”
Enchantment · Circle V · Rare
Counter the next spell your opponent casts; gain 5 mana and +1 intelligence.
“*Those who swear upon the final gate find knowledge and peril in equal measure.*”
Enchantment · Circle V · Uncommon
Freeze target enemy permanent (it stays tapped until freed).
“*Iron and fate harden alike within the circle's heat.*”
Enchantment · Circle V · Uncommon
Freeze an opposing creature (it cannot act until freed).
“*The stillness runs deeper than stone; even thought trudges through tar.*”
Enchantment · Circle V · Uncommon
Poison the opponent (1 damage at the start of each of their turns until cured).
“*The air itself hisses with malice, every breath a venomous promise.*”
Enchantment · Circle V · Rare
Gain control of target enemy creature.
“It wears the body like a borrowed coat.”
Enchantment · Circle V · Rare
A creature you control becomes a 5/4 Reaper with deathtouch.
“*"Bones are transient. The essence endures."*”
Land · Circle V · Epic
Whenever you cast a spell, gain 1 mana.
“Nothing dies in a wizard's workshop - it just waits to become something else.”
Sorcery · Circle V · Rare
Destroy all constructs and banish all summoned beings. Each Wizard loses 5 bones for each entity lost.
“*"In the silence after, even echoes forgot their names."*”
Summon Creature · Circle V · Rare
Summon a 7/7 Colossus; can't move for 1 turn after summoning.
“*The stone awoke, remembering the shape of a god.*”
Enchantment · Circle V · Uncommon
At the start of your turn, restore 2 Mana for each Enchantment you control sharing a Rune type.
“"Each bloom hums in tune with the runes beneath, feeding both root and spell."”
Land · Circle V · Epic
At the start of each of your turns, choose one: deposit up to 5 of any one resource (gems/mana/time) into the box, OR withdraw any amount. Resources in the box CANNOT be plundered, burned, or stolen by opponent spells. Limit: 1 Safety Deposit Box per board.
“What goes in the box, stays in the box - even your enemies' best spells can't touch it.”
Enchantment · Circle V · Rare
At the start of each of your turns, destroy an enemy creature.
“*"The bones remember every spell once cast-and whisper their power back to those who listen."*”
Sorcery · Circle V · Uncommon
Deal 15 fire damage to all creatures. Wizards lose 5 mana for each creature destroyed this way.
“*The sky itself bent, as if trying to shield its eyes from the blaze below.*”
Summon Creature · Circle V · Uncommon
Summon a 5/7 Construct.
“*"From within the spire, the warden listens for discord-and silences it."*”
Summon Creature · Circle V · Legendary
Summon a 2/2 Archmage (intelligence 8) with 5 mana, regenerating 2 each turn. It taps to cast any spell in your spellbook up to circle 8, paying its cost from its own mana.
“Why carry a wand when you are the wand?”
Summon Artifact · Circle V · Rare
Ongoing: at the start of each turn, gain 3 mana.
“*It burns with purpose, forging will into everlasting flame.*”
Summon Creature · Circle V · Rare
Costs 20 Mana. Conjures a colossal sea creature with 60 HP; gains +5 HP per Wizardry tier.
“*"Its arrival turns storms into whispers of devotion."*”
Summon Creature · Circle V · Uncommon
Summon a 2/3 Astral Servant token under your control until end of next turn.
“*"A whisper given form, loyal until silence claims it again."*”
Summon Creature · Circle V · Legendary
Summon a 3/3 Dread Marshal. Other creatures you control get +2/+2 while it is in play.
“Discipline, sharpened to a point.”
Summon Creature · Circle V · Rare
Summon a 3/3 Fey lord; the opponent's other creatures get -1 power.
“*The circle hums, and laughter like ringing glass fills the still air.*”
Summon Creature · Circle V · Rare
Summon a 4/3 Fiend token; deals 1 splash damage to your own adjacent creatures (chaotic ally).
“*"The circle hums, and from its heart rises hunger given form."*”
Summon Artifact · Circle V · Uncommon
Create three Gilded Fragments (0/2 Constructs). Tap any two to combine into a 5/5 Gilded Titan.
“*"From one spark of Wizardry, the forge sings threefold."*”
Summon Creature · Circle V · Legendary
Summon a 3/4 Lich (intelligence 8) with 4 mana, regenerating 1 each turn. It taps to cast any spell in your spellbook up to circle 8, paying its cost from its own mana.
“Death was merely a career change.”
Summon Creature · Circle V · Uncommon
Circle V - Cost 20 Mana. Summons a 6/6 creature. Tap: Gain 3 mana if your Tower exceeds an opponent's.
“*"When the stone forests awaken, even mountains bow their antlers."*”
Summon Artifact · Circle V · Uncommon
Summon a 0/3 artifact Warder and counter the opponent's next spell.
“*"Its mirrored shell knows every strike before it lands."*”
Summon Artifact · Circle V · Uncommon
Conjure a 5/3 artifact construct.
“*"From the forge-heart it rises, shaping flame into purpose."*”
Summon Creature · Circle V · Rare
Cost 20 Mana. Summons a 12/12 construct; when it enters, banish all Fire and Earth spells from your spellbook.
“*'Its hunger is the quiet between quakes.'*”
Summon Creature · Circle V · Rare
Summons a 7/7 construct of living basalt. Taunts all foes each turn; immune to fire and poison.
“*When mountains rise on command, even gods take a step back.*”
Summon Creature · Circle V · Rare
Circle V - Cost 20 Mana. Conjure a 7/7 aquatic creature; when it enters, banish one enemy summon at random.
“*"From the abyss below the Veil's mirror, it answers only the call of true dread."*”
Summon Creature · Circle V · Rare
Circle V, 20 Mana. Summons a 7/7 flying creature. When it enters, banish one opposing structure.
“*Its wings blot out dawn, and empires crumble beneath their shadowed beat.*”
Summon Creature · Circle V · Uncommon
Spend 20 Mana to conjure a swift beast of shadow with 35 HP. Tap: it deals 10 damage to any non-undead foe.
“*"It slips between torchlight and terror, answering only to the will that forged it."*”
Summon Creature · Circle V · Legendary
Summon a 4/2 Phoenix. When it dies, summon a 2/2 Phoenix Ash.
“It has done this before. It will do it again.”
Summon Creature · Circle V · Rare
Cost 20 Mana. Summon a 10/10 construct with Ward: Dispel and 'Tap: Destroy target structure.'
“*'When the dreadnaught's heart thrums, even mountain bones remember fear.'*”
Summon Creature · Circle V · Uncommon
Cost 20 Mana. Conjure a flying creature (Atk 6 / Def 5). When banished, gain +3 Wizardry for 2 turns.
“*Its wings hum like sharpened crystal against the air of forgotten caverns.*”
Summon Creature · Circle V · Rare
Circle V Summon - Cost 20 Mana. Creates a 10/10 Construct. Tap: Gain 3 Mana each upkeep.
“*"Its heart hums with oceans crystallized into thought."*”
Summon Creature · Circle V · Uncommon
Conjures a Stone Warden (Circle V, 40 HP, 10 DMG). Tap: Reduce incoming physical harm by half for 1 turn.
“*"When the bones of the earth awaken, even steel yields in reverence."*”
Summon Creature · Circle V · Uncommon
Summon a 6/6 beast. When it enters, fortify one structure; it gains +4 durability this turn.
“*Its tread alone turns siege into silence.*”
Summon Creature · Circle V · Rare
Circle V - Cost 20 Mana. Summon a 9/9 creature. When it enters, raise your wall by 4 and heal 5 bones.
“*"Where it treads, the forest remembers its guardian."*”
Summon Creature · Circle V · Uncommon
Cost 20 Mana. Summons a 7/7 construct. When it enters the field, restore 3 bones to your spellbook.
“*"It wakes where the moss remembers iron."*”
Sorcery · Circle V · Rare
Destroy all enchantments and constructs. Each Wizard loses 5 bones for each banished entity.
“*"When the weave screams, even the stones remember pain."*”
Instant · Circle V · Uncommon
Return an opposing creature to its owner's spellbook.
“*Every surge sent outward finds its path back home.*”
Instant · Circle V · Legendary
Instantly dispel all active enchantments. Each Wizard loses 5 mana for every enchantment dispelled this way.
“*"Even stone truths crumble when the Veil remembers its first silence."*”
Land · Circle V · Uncommon
Tap: Add 2 mana of any one color. Whenever you spend this mana on Wizardry, gain 2 life.
“*"The land itself hums with patient ferocity."*”
Instant · Circle V · Rare
Deal 2 damage to all opposing creatures and the opposing wizard. May not be Magic Reflected.
“*The sky itself roared to remind mortals of its dominion.*”
Land · Circle V · Rare
Raise your altar by 3 (it produces +3 mana each turn).
“*"Where dusk drinks the light, the Basin remembers every fading gleam."*”
Land · Circle V · Rare
Tap: Add 2 mana of any color. Whenever you cast a spell of Wizardry this turn, lose 1 bone.
“*The basin's mirror-black waters drink the last color from dusk before gifting it back as power.*”
Enchantment · Circle V · Rare
A creature you control gains lifelink: when it takes/deals damage, restore 2 life to you.
“*Blood knows its path-out or in.*”
Instant · Circle V · Uncommon
Counter the next spell your opponent casts; exile a card from their graveyard.
“*"Your forge of thought cools to ash before it strikes the veil."*”
Sorcery · Circle V · Uncommon
Destroy all constructs and dispel active shields. Each Wizard loses 5 bones from their spellbook.
“*"When the veil fractures, even the strongest bindings scream before silence claims them."*”
Sorcery · Circle V · Rare
Each foe's strongest construct or summon is destroyed. You gain Mana equal to half their total bones (round down).
“*"When the veil cracks, even steel remembers how to burn."*”
Instant · Circle V · Uncommon
Counter the next spell the opponent casts.
“*"Every strike against me is a mirror I turn upon you."*”
Summon Creature · Circle V · Rare
Summon a 3/3 Vengeful Spirit.
“*Its fury mirrors the silence left behind.*”
Enchantment · Circle V · Rare
A 3x3 hex region becomes wildfire for 2 turns; creatures inside take 2 dmg/turn (yours and opposing).
“*Flames dance where walls once stood; only resolve endures the storm.*”
Sorcery · Circle VI · Rare
Double the number of workers in every building you control.
“Each master leaves two where one once stood.”
Sorcery · Circle VI · Rare
Destroy all fortifications and constructs. Each Wizard loses 10 bones for every structure shattered.
“*"When the sky itself became shards, even stone learned to fear."*”
Sorcery · Circle VI · Rare
All Wizards expend half their remaining mana, rounded up. Each takes 2 damage per 5 mana lost this way.
“*The sky remembered every dawn at once.*”
Instant · Circle VI · Rare
Destroy target summoned creature OR remove target enchantment from the game.
“*Even the strongest incantation dies before the whisper of true negation.*”
Land · Circle VI · Rare
Tap: Add 2 mana of any color. When this enters, sacrifice another Land or lose 10 life.
“*Where roots drink shadow, even sunlight trembles to enter.*”
Sorcery · Circle VI · Rare
Destroy up to three constructs or wards. Each foe loses 5 mana for each entity dispelled.
“"The storm remembers only what never truly was."”
Enchantment · Circle VI · Epic
Epic (cannot be targeted). When cast, banish all non-Epic enchantments, then each foe loses half their bones, rounded up.
“*The veil trembled, and the lesser workings were unmade in the wake of a single perfect silence.*”
Instant · Circle VI · Rare
Deal 7 damage to target creature or wizard.
“*A spark of will becomes a storm of purpose.*”
Instant · Circle VI · Rare
Deal 4 damage to each enemy creature and to the opponent.
“*'The circle burns brightest when it devours its maker.'*”
Land · Circle VI · Rare
Tap: Add 3 mana of any one color. When tapped, lose 2 Life unless Wizardry prevents.
“"Every stone hums with the promise of rebirth-and the price it demands."”
Instant · Circle VI · Rare
Counter the next spell the opponent casts; they lose 5 mana.
“_"When the flare dims, what remains is only the echo of its cost."_”
Enchantment · Circle VI · Rare
Target creature is hidden (untargetable, can't be attacked) for 2 turns.
“*"I see only dust; their blades find only air."*”
Enchantment · Circle VI · Rare
A creature you control gets +5/+5.
“*Even in absence, my sigil commands obedience beyond death.*”
Sorcery · Circle VI · Rare
Gain control of target enemy creature permanently.
“Your thoughts now. All of them.”
Land · Circle VI · Rare
Tap: Add 3 mana of any element. When spent, you lose 2 life and banish one spell in your spellbook.
“*'The mountain swallowed prayers and spat out molten power.'*”
Land · Circle VI · Rare
Raise your wall by 3.
“*"From the black waters, fortresses rise as if memory itself hardens."*”
Land · Circle VI · Rare
Cost 30 Mana. Tap: Add 3 Mana of any color. If used for Wizardry, gain 2 bonus Mana next upkeep.
“*The stones pulse as if the world's first breath still lingers below.*”
Enchantment · Circle VI · Rare
3 hexes become paralytic; any creature entering is paralyzed for 2 turns.
“*"Even thought itself grows heavy under its shimmer."*”
Sorcery · Circle VI · Rare
Destroy all of the opponent's workers.
“A kingdom is only as strong as the hands that hold it.”
Sorcery · Circle VI · Rare
The opponent loses 3 life and gains deadly poison (3 each turn until cured).
“It blows in from somewhere no map names.”
Sorcery · Circle VI · Rare
Destroy all enemy lands and reduce their altar and quarry by 4 each.
“Nothing grows here now. That is the point.”
Instant · Circle VI · Rare
Counter the next spell the opponent casts.
“*'In that breathless pause between intent and release, all Wizardry forgets itself.'*”
Enchantment · Circle VI · Rare
At the start of your turn, if your tower is at least 100, you win the game.
“And she is buying one, rung by rung.”
Enchantment · Circle VI · Rare
The opponent skips their next turn.
“Time holds its breath, and forgets to let go.”
Summon Artifact · Circle VI · Rare
Cost 30 Mana. Summon a 10/10 Artifact Construct with 'Tap: Add 5 Mana of any color.'
“*Born from molten faith, it breathes power where none should exist.*”
Summon Artifact · Circle VI · Rare
Spend 30 Mana to summon a colossal artifact golem that grants +5 Defense and regenerates 3 each turn.
“*'When the forge itself draws breath, the world trembles in rhythm.'*”
Summon Artifact · Circle VI · Legendary
Cost 30 Mana. Conjure a radiant artifact that restores 10 Mana when dispelled or banished.
“*Its hum is the echo of every relic ever forged.*”
Summon Artifact · Circle VI · Rare
Cost 30 Mana. Conjure a massive golden artifact that produces 2 Mana each upkeep and may Tap: repair constructs.
“*"Its gears hum with devotion, forging eternity one rotation at a time."*”
Summon Artifact · Circle VI · Rare
Cost 30 Mana. Conjure a 6/6 Artifact Guardian with Ward 3. Tap: Banish target minor construct.
“*"Its gaze alone measures the worth of all creation."*”
Summon Creature · Circle VI · Rare
Summon a 4/5 Beholder (intelligence 6) with 4 mana, regenerating 2 each turn. It taps to cast its own spells: Paralyze (tap an enemy creature) and Flamestrike (5 damage).
“All eyes, no mercy.”
Summon Creature · Circle VI · Legendary
Summon a 5/5 Daemon (intelligence 8) with 6 mana, regenerating 2 each turn. It taps to cast any spell in your spellbook up to circle 8, paying its cost from its own mana.
“It reads your grimoire over your shoulder, and grins.”
Summon Creature · Circle VI · Rare
Spend 30 Mana to call forth a towering light-creature. It gains +5 Power when you activate any Circle.
“*"Its steps echo like dawn breaking stone."*”
Summon Artifact · Circle VI · Rare
Cost 30 Mana. Summon a 6/6 Artifact Construct; Tap: Dispel one hostile enchantment each turn.
“*"Its judgment is forged in roots and iron-a sentence none can appeal."*”
Enchantment · Circle VI · Rare
At the start of your turn, if you control at least 6 creatures, you win the game.
“They stopped being soldiers somewhere around the fourth thousand.”
Instant · Circle VI · Epic
Choose up to three spells in your spellbook and cast all three this turn, paying each spell's mana cost.
“One breath, three thunders.”
Sorcery · Circle VI · Rare
Destroy all Constructs and banish one Summoned creature of your choice. Deal 10 damage to each Wizard.
“*"The Veil does not bargain-it erupts, and all pacts turn to ash."*”
Instant · Circle VI · Rare
Instantly deal 40 fire damage divided as you choose among any number of foes. Excess damage banishes shields.
“*"When the veil ignites, even light learns to scream."*”
Instant · Circle VI · Rare
Instantly banish all ongoing enchantments within sight; gain 5 mana per effect dispelled.
“*"When the weave snaps, the echoes feed the bold."*”
Enchantment · Circle VI · Rare
At the start of each of your turns, exile every creature from each graveyard and create a 2/2 Zombie for each. Lasts until dispelled.
“The dead do not rest. They report for duty.”
Instant · Circle VII · Legendary
Destroy all Veil constructs and dispel every lingering Wizardry. Each caster loses 10 bones.
“"Even the heavens remember the sting of unraveling." -Archmage Solaris”
Enchantment · Circle VII · Legendary
Banish target enemy enchantment and reanimate one creature from your graveyard.
“*"When stars bind their vow, mortal will is but an echo in their chorus."*”
Instant · Circle VII · Rare
Deal 4 damage to target creature; it arcs to 2 nearest opposing creatures (3 dmg, then 2 dmg).
“*"Energy leaps from arc to arc, eager to find its next victim."*”
Sorcery · Circle VII · Epic
Gain control of all enemy creatures.
“The throne changes hands in a single breath.”
Enchantment · Circle VII · Legendary
Your Wizardry cannot be countered. Tap: Banish any spell that would destroy enchanted structures.
“*"The crown hums, and ruin forgets its purpose."*”
Instant · Circle VII · Epic
Play a spell from your sideboard without paying its mana cost. Creatures you control gain haste. At the start of your next turn, you lose the game.
“Anything. Everything. And then, the dark.”
Enchantment · Circle VII · Rare
3 hexes become an impassable barrier of pure energy for 4 turns; can't be dispelled by Magic Untrap.
“*A faint hum of light bends every strike away.*”
Instant · Circle VII · Rare
Deal 8 damage to target creature, ignoring armor.
“*"When the Circle calls the fire, even stone remembers how to burn."*”
Instant · Circle VII · Rare
Move ANY creature on the board (yours or opposing) to any unoccupied hex.
“*The gate hums, and the tower's foundations wake miles away.*”
Split Spell · Circle VII · Epic
Light: each ally gains +8 vitality this turn. Shadow: banish all enemy summons. This spell is untargetable.
“*When they collided, the world remembered both dawn and eclipse in a single breath.*”
Enchantment · Circle VII · Epic
At the start of your turn, if you have at least 60 mana, you win the game.
“Power, folded in on itself until it becomes an ending.”
Instant · Circle VII · Rare
Target opposing wizard loses 5 mana; you gain that mana.
“*"Their strength flickers; my candle burns brighter."*”
Instant · Circle VII · Rare
Deal 3 damage to ALL creatures on the board (yours and opposing).
“*"Four burning stones trail the sky, heralds of the end."*”
Split Spell · Circle VII · Legendary
Oblivion: banish all constructs and artifacts. Genesis: rebuild one structure with double its former power.
“"From the ashes of nothing, the Architect hears the call to begin anew."”
Enchantment · Circle VII · Rare
Target creature is transformed into a 1/1 Frog token until end of game.
“*"We are all shapes waiting to be spoken anew."*”
Instant · Circle VII · Epic
Return every creature from your graveyard to the battlefield.
“Rise. All of you. Rise.”
Land · Circle VII · Legendary
Raise your altar by 3 and counter the next spell the opponent casts.
“_"Beneath every ending, a horizon waits to be unearthed."_”
Summon Creature · Circle VII · Epic
Unturnable Epic Summon. Creates a 12/12 adamant construct that ignores all spells for 3 turns; then banish it.
“*Its arrival is not seen, but felt across every trembling stone and bone of the realm.*”
Summon Creature · Circle VII · Epic
Summon a 6/6 Dragon (intelligence 7) with 5 mana, regenerating 2 each turn. It taps to breathe fire: 6 flying siege damage (circle 6).
“The sky darkens, and the sky is angry.”
Summon Artifact · Circle VII · Legendary
Cost 45 Mana. Legendary Artifact Construct with 12 Power. Tap: Banish one opposing structure; restore 10 Mana.
“*"Its iron bones hum with the pulse of forgotten catacombs."*”
Summon Creature · Circle VII · Legendary
Cost 45 Mana. Summons a 12/12 Construct. It cannot be banished by non-Legendary Wizardry.
“*"When the platinum drums sound, kingdoms tremble."*”
Land · Circle VII · Legendary
Raise your altar by 3 (produces +3 mana each turn).
“*'Its waters do not end; they remember every tide and every death.'*”
Sorcery · Circle VIII · Epic
Destroy every worker on the board and reduce both walls and both moats to rubble.
“Let it all come down, and we will see who still stands.”
Instant · Circle VIII · Rare
Each opposing creature takes damage equal to its movement value (creatures that don't move take 0).
“*The ground remembers every step we ever took, and now it answers in kind.*”
Summon Creature · Circle VIII · Rare
Summon a 4/4 Energy Vortex.
“*"I felt the pull of worlds unseen, spiraling toward endless motion."*”
Sorcery · Circle VIII · Epic
Destroy every worker on the board and all non-artifact creatures.
“The ledger of the living is wiped clean.”
Summon Creature · Circle VIII · Legendary
Summon a 4/4 Aegis Angel (intelligence 8). While it is in play, you cannot lose the game and your opponent cannot win.
“As long as she watches, the end simply waits.”
Summon Creature · Circle VIII · Rare
Summon a 5/4 Air Elemental - flying (can't be blocked by walls or terrain).
“*"From a whisper, the storm finds its shape and purpose."*”
Summon Creature · Circle VIII · Rare
Summon a 4/6 Earth Elemental; +2 armor.
“*"Stone remembers the call of its maker."*”
Summon Creature · Circle VIII · Rare
Summon a 5/5 Fire Elemental that deals 1 damage to the opponent at the start of each of your turns.
“*From flame and will, a spirit of burning purpose answers your call.*”
Summon Creature · Circle VIII · Rare
Summon a 4/5 Water Elemental; immune to Fire Field and Fire damage.
“*The tide answers every well-spoken syllable.*”
Sorcery · Circle VIII · Epic
Take an extra turn after this one.
“The hourglass tips, and pours the same sand twice.”
Sorcery · Circle VIII · Epic
Epic - This spell cannot be targeted. Destroy all structures and summons; each mage loses half their life.
“*The world cracked, and from the fissure poured the first silence ever heard.*”